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Deathpriest: Difference between revisions

From Super Fantasy Kingdom Official Wiki
imported>CadsBot
→Stats: stat base
imported>Cadaei
→Abilities: zombie as subability
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|desc1 = Targets the furthest and {{effect|Stun}}s all in a radius. Raises 1 Zombie(s).
|desc1 = Targets the furthest and {{effect|Stun}}s all in a radius. Raises 1 Zombie(s).
|name2 = Zombie
|name2 = Zombie
|subAbility2=true
|abilityType2 = Physical
|abilityType2 = Physical
|element2 = dark
|element2 = dark

Revision as of 22:42, 12 November 2023

Template:Tamed monster introduction The Deathpriest's attacks do Magic Damage and are Dark it creates undead hands in an area which grasp the monsters and stuns them after which he raises a zombie. When a zombie hits a monster it does damage and applies Fatigue to the monster. The Deathpriest boosts Summoner Units with it's passive unlocked by the Witch

The Deathpriest can be placed on Towers.

Stats

The Deathpriest gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Mana 11131518212428313640
Shield 0000000000
Critical Chance 0%0%0%0%0%0%0%0%0%0%
Armor 0%0%0%0%0%0%0%0%0%0%
Resistance 0%0%0%0%0%0%0%0%0%0%
Damage 6101622293745546474

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Grasp
Magical damageDark
Targets the furthest and Stuns all in a radius. Raises 1 Zombie(s).
Raises 3 minions
Raises 6 minions; Decrease to 3s
Raises 9 minions; Decrease to 2.5s
 0.25×
 3.5s
 40m-70m
Zombie
Physical damageDark
Walks back and forth until hitting monster dealing 2 and applies fatigue
Awaken the Dead
Support
+30% for Summoner
Increases effect to 50%
UpgradeCosts
3 ×  Ingot
6 ×  Ingot
10 ×  Ingot

Relics

The Deathpriest is required for the following Relics:

The Deathpriest benefits from the following Relics:

Monster

As a monster the Deathpriest can attack your kingdom. Deathpriest shows up on day 3 and also can encountered as a monster via provokes. The Deathpriest notably has  Magical Defense and moves somewhat slowly.