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Deathpriest: Difference between revisions

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== Relics ==
== Relics ==

Revision as of 21:12, 31 October 2023

Template:Tamed monster introduction The Deathpriest's attacks do Magic Damage and are Dark it creates undead hands in an area which grasp the monsters and stuns them after which he raises a zombie. When a zombie hits a monster it does damage and applies the Fatigue to the monster. The Deathpriest boosts Summoner Units with it's passive unlocked by the Witch

The Deathpriest can be placed on Towers.

Stats

The Deathpriest gains XP and will level up when eating at the Tavern.

Base stats

6
11
0
0%
0%

0%

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Grasp
Magical damageDark
Targets the furthest and Stuns all in a radius. Raises 1 Zombie(s).
Raises 3 minions
Raises 6 minions; Decrease to 3s
Raises 9 minions; Decrease to 2.5s
 0.25×
 3.5s
 40m-70m
Zombie
Physical damageDark
Walks back and forth until hitting monster dealing 2 and applies fatigue
Awaken the Dead
Support
+30% for Summoner
Increases effect to 50%
UpgradeCosts
3 ×  Ingot
6 ×  Ingot
10 ×  Ingot

Relics

The Deathpriest is required for the following Relics:

The Deathpriest benefits from the following Relics: