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Deathpriest: Difference between revisions

From Super Fantasy Kingdom Official Wiki
imported>CadsBot
→Abilities: Coins -> Shards
imported>Emilyba
transfer upgrades to ability template; added tower info
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| attackStyle = Summoner
| attackStyle = Summoner
| role = Support
| role = Support
| onTower = yes
| preferredFood = {{ItemLink|wolf}}
| preferredFood = {{ItemLink|wolf}}
}}
}}
{{Tamed monster introduction}} The Deathpriest's attacks do {{ItemLink|Magic Damage}} and are {{ItemLink|Dark}} it creates undead hands in an area which grasp the  monsters and {{effect|stun}}s them after which he raises a zombie. When a zombie hits a monster it does damage and applies the {{effect|Fatigue}} to the monster. The Deathpriest boosts {{ItemLink|Summoner}} [[Units]] with it's passive unlocked by the {{ItemLink|Witch}}
{{Tamed monster introduction}} The Deathpriest's attacks do {{ItemLink|Magic Damage}} and are {{ItemLink|Dark}} it creates undead hands in an area which grasp the  monsters and {{effect|stun}}s them after which he raises a zombie. When a zombie hits a monster it does damage and applies the {{effect|Fatigue}} to the monster. The Deathpriest boosts {{ItemLink|Summoner}} [[Units]] with it's passive unlocked by the {{ItemLink|Witch}}
The Deathpriest can be placed on [[file:Stone Tower.png|16px|link=[[walls]]]]Towers


== Stats ==
== Stats ==
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The second ability can be unlocked at the [[Witch]] for {{ItemLink|Shards|quantity=100}}.
The second ability can be unlocked at the [[Witch]] for {{ItemLink|Shards|quantity=100}}.
{{abilities
{{abilities
|name1=Grasp {{ItemLink|Magic Damage|}} {{ItemLink|Dark|}} |cd1=3.5s|ar1=40m-70m|desc1=Targets the furthest and {{effect|Stun}}s all in a radius. Raises 1 Zombie(s).
|name1 = Grasp  
|name2=Awaken the Dead {{ItemLink|Support|}}|desc2=+30%{{Stat|damage|}} for {{ItemLink|Summoner|}}
|abilityType1 = Magical
}}
|element1 = Dark  
== Upgrades ==
|cd1=3.5s
{{UpgradesTamedMonsters
|ar1=40m-70m
|upgrade1='''Grasp''' Raises 3 minions
|upgrade1.1 = Raises 3 minions
|upgrade2='''Grasp''' Raises 6 minions; Decrease {{stat|cd}} to 3s
|upgrade1.2 = Raises 6 minions; Decrease {{stat|cd}} to 3s
|upgrade3='''Grasp''' Raises 9 minions; Decrease {{stat|cd}} to 2.5s <br/>'''Awaken the Dead''' Increases effect to 50%
|upgrade1.3 = Raises 9 minions; Decrease {{stat|cd}} to 2.5s
|desc1 = Targets the furthest and {{effect|Stun}}s all in a radius. Raises 1 Zombie(s).
|name2 = Awaken the Dead
|abilityType2 = Support
|desc2 = +30%{{stat|dm}} for {{ItemLink|Summoner|}}
|upgrade2.3 = Increases effect to 50%
}}
}}


== Relics ==
== Relics ==

Revision as of 15:14, 30 October 2023

Template:Tamed monster introduction The Deathpriest's attacks do Magic Damage and are Dark it creates undead hands in an area which grasp the monsters and stuns them after which he raises a zombie. When a zombie hits a monster it does damage and applies the Fatigue to the monster. The Deathpriest boosts Summoner Units with it's passive unlocked by the Witch

The Deathpriest can be placed on Towers

Stats

The Deathpriest gains XP and will level up when eating at the Tavern.

Base stats

6
11
0
0%
0%

0%

Abilities

The second ability can be unlocked at the Witch for 100 ×  Shards.

Grasp
Magical damageDark
Targets the furthest and Stuns all in a radius. Raises 1 Zombie(s).
Raises 3 minions
Raises 6 minions; Decrease to 3s
Raises 9 minions; Decrease to 2.5s
 3.5s
 40m-70m
Awaken the Dead
Support
+30% for Summoner
Increases effect to 50%


Relics

The Deathpriest is required for the following Relics:

The Deathpriest benefits from the following Relics: