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Deathpriest: Difference between revisions
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The second ability can be unlocked at the [[Witch]] for {{ItemLink|Coins|quantity=100}}. | The second ability can be unlocked at the [[Witch]] for {{ItemLink|Coins|quantity=100}}. | ||
{{abilities | {{abilities | ||
|name1=Grasp {{ItemLink|Magic Damage|}} {{ItemLink|Dark|}} |cd1=3.5s|ar1=40m-70m|desc1=Targets the furthest and {{effect|Stun | |name1=Grasp {{ItemLink|Magic Damage|}} {{ItemLink|Dark|}} |cd1=3.5s|ar1=40m-70m|desc1=Targets the furthest and {{effect|Stun}}s all in a radius. Raises 1 Zombie(s). | ||
|name2=Awaken the Dead {{ItemLink|Support|}}|desc2=+30%{{Stat|damage|}} for {{ItemLink|Summoner|}} | |name2=Awaken the Dead {{ItemLink|Support|}}|desc2=+30%{{Stat|damage|}} for {{ItemLink|Summoner|}} | ||
}} | }} | ||
Revision as of 18:10, 11 October 2023
Template:Tamed monster introduction The Deathpriest's attacks do
Magic Damage and are
Dark it creates undead hands in an area which grasp the monsters and stuns them after which he raises a zombie. The Deathpriest boosts
Summoner Units with it's passive unlocked by the
Witch
Unlocking
Die.
Stats
The Deathpriest gains XP and will level up when eating at the Tavern.
| Base stats |
|---|
Abilities
The second ability can be unlocked at the Witch for 100 ×
Coins.
Upgrades
The upgrade can be unlocked directly on the unit.
| Upgrade | Effect | Costs |
|---|---|---|
| Grasp Raises 3 minions | 2 × | |
| Grasp Raises 6 minions; Decrease |
6 × | |
| Grasp Raises 9 minions; Decrease Awaken the Dead Increases effect to 50% |
11 × |
*Each time an upgrade is bought the costs of all upgrades is increased by 1 ×
Ingot for that cycle.
Relics
The Deathpriest is required for the following
Relics:
The Deathpriest benefits from the following
Relics:
Bloody Knife with a unit which causes bleed
Eagle Eye
Hourglass
Knock Knock
Metal Mage
Necronomicon
Mug of Joy
Armor
Staff
Glasses


