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Deathpriest: Difference between revisions

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added ability names to upgrade box
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The second ability can be unlocked at the [[Witch]] for {{ItemLink|Coins|quantity=100}}.
The second ability can be unlocked at the [[Witch]] for {{ItemLink|Coins|quantity=100}}.
{{abilities
{{abilities
|name1=Grasp {{ItemLink|Magic Damage|}} {{ItemLink|Dark|}} |cd1=3.5s|ar1=40m-70m|desc1=Targets the furthest and {{effect|Stun\Stuns}} all in a radius. Raises 1 Zombie(s).
|name1=Grasp {{ItemLink|Magic Damage|}} {{ItemLink|Dark|}} |cd1=3.5s|ar1=40m-70m|desc1=Targets the furthest and {{effect|Stun}}s all in a radius. Raises 1 Zombie(s).
|name2=Awaken the Dead {{ItemLink|Support|}}|desc2=+30%{{Stat|damage|}} for {{ItemLink|Summoner|}}
|name2=Awaken the Dead {{ItemLink|Support|}}|desc2=+30%{{Stat|damage|}} for {{ItemLink|Summoner|}}
}}
}}

Revision as of 18:10, 11 October 2023

Template:Tamed monster introduction The Deathpriest's attacks do Magic Damage and are Dark it creates undead hands in an area which grasp the monsters and stuns them after which he raises a zombie. The Deathpriest boosts Summoner Units with it's passive unlocked by the Witch

Unlocking

Die.

Stats

The Deathpriest gains XP and will level up when eating at the Tavern.

Base stats

6
11
0
0%
0%

0%

Abilities

The second ability can be unlocked at the Witch for 100 ×  Coins.

Targets the furthest and Stuns all in a radius. Raises 1 Zombie(s).
 3.5s
 40m-70m
Awaken the Dead Support
+30% for Summoner

Upgrades

The upgrade can be unlocked directly on the unit.

Upgrade Effect Costs
Grasp Raises 3 minions 2 ×  Ingot*
Grasp Raises 6 minions; Decrease to 3s 6 ×  Ingot*
Grasp Raises 9 minions; Decrease to 2.5s
Awaken the Dead Increases effect to 50%
11 ×  Ingot*

*Each time an upgrade is bought the costs of all upgrades is increased by 1 ×  Ingot for that cycle.

Relics

The Deathpriest is required for the following Relics:

The Deathpriest benefits from the following Relics: