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Deathpriest: Difference between revisions

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{{infobox unit
{{infobox unit
| info = ''I see Deadpeople'' <br> -The Deathpriest
| recruiting = [[Hermit]], [[Hero]] or [[Portal]]
| recruiting = [[Hermit]], [[Hero]] or [[Portal]]
| costs = Hermit: Free<br/>Hero: {{ItemLink|Ingot|quantity=2}}<br/>Portal: variable
| costs = Hermit: Free<br/>Hero: {{ItemLink|Ingot|quantity=2}}<br/>Portal: variable
| upgradeCosts = {{IconLinkSequence|Ingot|2|6|11}}
| upgradeCosts = {{IconLinkSequence|Ingot|2|6|11}}
| attackStyle = Magic
| damageType = {{ItemLink|Magic Damage}}
| role = Support
| element = {{ItemLink|Dark}}
| attackStyle = {{ItemLink|Summoner}}
| role = {{ItemLink|Support}}
| preferredFood = {{ItemLink|wolf}}
| preferredFood = {{ItemLink|wolf}}
}}
}}
{{Tamed monster introduction}}
{{Tamed monster introduction}} The Deathpriest's attacks do {{ItemLink|Magic Damage}} and are {{ItemLink|Dark}} it creates undead hands in an area which grasp the  monsters and {{effect|stun}}s them after which he raises a zombie. The Deathpriest boosts {{ItemLink|Summoner}} [[Units]] with it's passive unlocked by the {{ItemLink|Witch}}


== Unlocking ==
== Unlocking ==
Die.
Die.
== Stats ==
The Deathpriest gains [[XP]] and will level up when eating at the [[Tavern]].
{|style="width:20%" class="wikitable"
!Base stats
|-
|<center>
6 {{Stat|dm}} <br/>
11 {{Stat|hp}}<br/>
0 {{Stat|sh}}<br/>
0% {{Stat|cr}}<br/>
0% {{Stat|pd}}<br/>
0% {{Stat|md}} </center>
|}


== Abilities ==
== Abilities ==
The second ability can be unlocked at the [[Witch]] for {{ItemLink|Coins|quantity=100}}.
The second ability can be unlocked at the [[Witch]] for {{ItemLink|Coins|quantity=100}}.
{{abilities
{{abilities
|name1=|cd1=3.5 s|ar1=40 m-70 m|desc1=AoE attack with stun
|name1=Grasp {{ItemLink|Magic Damage|}} {{ItemLink|Dark|}} |cd1=3.5s|ar1=40m-70m|desc1=Targets the furthest and {{effect|Stun\Stuns}} all in a radius. Raises 1 Zombie(s).
|name2=|cd2=30 s|desc2=Revives one dead friendly unit
|name2=Awaken the Dead {{ItemLink|Support|}}|desc2=+30%{{Stat|damage|}} for {{ItemLink|Summoner|}}
}}
}}
== Upgrades ==
== Upgrades ==
{{UpgradesTamedMonsters
{{UpgradesTamedMonsters
|upgrade1=Raises 1 zombie every {{stat|cd|0.8 s}}<br/>Reduce revive {{stat|cd|to 25 s}}
|upgrade1=Raises 3 minions
|upgrade2=Raises 3 zombie every {{stat|cd|0.8 s}}<br/>reduce 1st ability {{stat|cd|to 3 s}}<br/>reduce revive {{stat|cd|to 20 s}}
|upgrade2=Raises 6 minions; Decrease {{stat|cd}} to 3s
|upgrade3=Raises 3 zombie every {{stat|cd|0.4 s}}<br/>reduce 1st ability {{stat|cd|to 2.5 s}}<br/>reduce revive {{stat|cd|to 15 s}}
|upgrade3=Raises 9 minions; Decrease {{stat|cd}} to 2.5s <br/>'''Awaken the Dead''' Increases effect to 50%
}}
}}
== Levels ==
 
The Deathpriest levels up when eating at the [[Tavern]], increasing some of the stats.
== Relics ==
 
The Deathpriest is required for the following {{ItemLink|relic|Relics}}:
* {{ItemLink|Necronomicon}}
 
The Deathpriest benefits from the following {{ItemLink|relic|Relics}}:
* {{ItemLink|Bloody Knife}} with a unit which causes bleed
* {{ItemLink|Eagle Eye}}
* {{ItemLink|Hourglass}}
* {{ItemLink|Knock Knock}}
* {{ItemLink|Metal Mage}}
* {{ItemLink|Necronomicon}}
* {{ItemLink|Mug of Joy}}
* {{ItemLink|Armor}}
* {{ItemLink|Staff}}
* {{ItemLink|Glasses}}


{{nav units}}
{{nav units}}

Revision as of 18:00, 11 October 2023

Template:Tamed monster introduction The Deathpriest's attacks do Magic Damage and are Dark it creates undead hands in an area which grasp the monsters and stuns them after which he raises a zombie. The Deathpriest boosts Summoner Units with it's passive unlocked by the Witch

Unlocking

Die.

Stats

The Deathpriest gains XP and will level up when eating at the Tavern.

Base stats

6
11
0
0%
0%

0%

Abilities

The second ability can be unlocked at the Witch for 100 ×  Coins.

Targets the furthest and Stun\Stuns all in a radius. Raises 1 Zombie(s).
 3.5s
 40m-70m
Awaken the Dead Support
+30% for Summoner

Upgrades

The upgrade can be unlocked directly on the unit.

Upgrade Effect Costs
Raises 3 minions 2 ×  Ingot*
Raises 6 minions; Decrease to 3s 6 ×  Ingot*
Raises 9 minions; Decrease to 2.5s
Awaken the Dead Increases effect to 50%
11 ×  Ingot*

*Each time an upgrade is bought the costs of all upgrades is increased by 1 ×  Ingot for that cycle.

Relics

The Deathpriest is required for the following Relics:

The Deathpriest benefits from the following Relics: