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Crossbowman: Difference between revisions

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== Unlocking ==
== Unlocking ==
Unlocked at the [[Human Kingdom]] with a minimum Requirement of {{IconLink|Glory|quantity=4}} and a Cost of {{IconLink|Stone|quantity=1}}. The Crossbowman's attacks do {{ItemLink|Physical Damage}} and have no [[Element]]. The Crossbowman gives {{stat|sh|Shield}} to the [[Units|unit]] in front of it with it's passive unlocked by the {{ItemLink|Witch}}, this is the only way currently to use the powerful {{ItemLink|Metal Mage}} [[Relic]].
Unlocked at the [[Human Kingdom]] with a minimum Requirement of {{IconLink|Glory|quantity=4}} and a Cost of {{IconLink|Stone|quantity=1}}. The Crossbowman's attacks do {{ItemLink|Physical Damage}} and have no [[Element]]. The Crossbowman gives {{stat|sh|Shield}} to the [[Units|unit]] in front of it with it's passive unlocked by the {{ItemLink|Witch}}, this is the only way currently to use the powerful {{Relic|Metal Mage}} [[Relic]].


== Stats ==
== Stats ==
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The Crosbowman is required for the following {{ItemLink|relic|Relics}}:
The Crosbowman is required for the following {{ItemLink|relic|Relics}}:
* {{itemLink|Metal Arrows}}
* {{Relic|Metal Arrows}}


The Crossbowman benefits from the following {{ItemLink|relic|Relics}}:
The Crossbowman benefits from the following {{ItemLink|relic|Relics}}:
* {{ItemLink|Eagle Eye}}
* {{Relic|Eagle Eye}}
* {{itemLink|Frost Arrows}}
* {{Relic|Frost Arrows}}
* {{ItemLink|Hungry Shield}} (Unit in front of a crossbowman with passive)
* {{Relic|Hungry Shield}} (Unit in front of a crossbowman with passive)
* {{itemLink|Metal Arrows}}
* {{Relic|Metal Arrows}}
* {{ItemLink|Metal Mage}} (Unit in front of a crossbowman with passive)
* {{Relic|Metal Mage}} (Unit in front of a crossbowman with passive)
* {{ItemLink|Knock Knock}}
* {{Relic|Knock Knock}}
* {{ItemLink|Mug of Joy}}
* {{Relic|Mug of Joy}}
* {{ItemLink|Armor}}
* {{Relic|Armor}}
* {{ItemLink|Bow}}
* {{Relic|Bow}}
* {{ItemLink|Shield (Relic)|image=RelicShield.png|Shield}} (Unit in front of a crossbowman with passive)
* {{Relic|Shield|Shield (Relic)}} (Unit in front of a crossbowman with passive)
* {{ItemLink|Glasses}}
* {{Relic|Glasses}}


{{nav units}}
{{nav units}}

Revision as of 12:13, 21 October 2023

Unlocking

Unlocked at the Human Kingdom with a minimum Requirement of  × 4 and a Cost of  × 1. The Crossbowman's attacks do Physical Damage and have no Element. The Crossbowman gives  Shield to the unit in front of it with it's passive unlocked by the Witch, this is the only way currently to use the powerful Metal Mage Relic.

Stats

The Crossbowman gains XP and will level up when eating at the Tavern.

Base stats

4
14
0
0%
0%

0%

Abilities

The second ability can be unlocked at the Witch for 100 ×  Coins.

Fires 1 bolt at a random target
 2s
 100m
Give cover
+10 for the unit above

Upgrades

The upgrade can be unlocked directly on the unit.

Upgrade Effect Costs
Bolti Fires 2 projectiles
Give cover +20 for the unit above
8 ×  Wood
Bolti Fires 3 projectiles
Give cover +30 for the unit above
16 ×  Wood
Bolti Fires 5 projectiles
Give cover +50 for the unit above
32 ×  Wood

Relics

The Crosbowman is required for the following Relics:

The Crossbowman benefits from the following Relics: