Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Crossbowman: Difference between revisions
From Super Fantasy Kingdom Official Wiki
imported>Pinha No edit summary |
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! 1st Ability !! 2nd Ability !! Upgrade 1 !! Upgrade 2 !! Upgrade 3 | ! 1st Ability !! 2nd Ability !! Upgrade 1 !! Upgrade 2 !! Upgrade 3 | ||
|- | |- | ||
| Fires 1 bolt | | Fires 1 bolt at non-random | ||
| +10 | [[File:CD.png|16x16px|Cooldown]] 2s [[File:Range.png|16x16px|Range]] 100m | ||
| Fires 2 bolts<br/>+20 | | +10 [[File:Shield.png|16x16px|Shield]] for the unit above | ||
| Fires 3 bolts<br/>+30 | | Fires 2 bolts<br/>+20 [[File:Shield.png|16x16px|Shield]] for the unit above | ||
| Fires 6 bolts<br/>+50 | | Fires 3 bolts<br/>+30 [[File:Shield.png|16x16px|Shield]] for the unit above | ||
| Fires 6 bolts<br/>+50 [[File:Shield.png|16x16px|Shield]] for the unit above | |||
|} | |} | ||
</div> | </div> | ||
{{nav units}} | {{nav units}} | ||
Revision as of 09:27, 26 June 2023
Unlocking
Unlocked at the Human Kingdom with a minimum Requirement of
× 4 and a Cost of
× 1.
Abilities & Upgrades
| 1st Ability | 2nd Ability | Upgrade 1 | Upgrade 2 | Upgrade 3 |
|---|---|---|---|---|
| Fires 1 bolt at non-random
Cooldown 2s |
+10 |
Fires 2 bolts +20 |
Fires 3 bolts +30 |
Fires 6 bolts +50 |


