Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Coins: Difference between revisions

From Super Fantasy Kingdom Official Wiki
imported>Emilyba
m Emilyba moved page Treasure to Coins: Renamed
imported>Emilyba
Coins rename + more history
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{{ItemLink|Treasure}} is used to acquire permanent upgrades. It is acquired as taxes from buildings by the king and by defeating bosses.
{{ItemLink|Coins}} are used to acquire permanent upgrades. They are acquired as taxes from buildings by the king and by defeating bosses.


==Acquiring==
==Acquiring==
* When the king visits a building he collects {{ItemLink|Treasure|quantity=2}}s as taxes
* When the king visits a building he collects {{ItemLink|Coins|quantity=2}} as taxes
* The Goblin King boss drops a total of {{ItemLink|Treasure|quantity=18}}s
* The Goblin King boss drops a total of {{ItemLink|Coins|quantity=18}}
* The Mantis boss drops a total of {{ItemLink|Treasure|quantity=36}}s
* The Mantis boss drops a total of {{ItemLink|Coins|quantity=36}}


==Uses==
==Uses==
{{ItemLink|Treasure}} is used to buy permament upgrades that persist between cycles and play an important role in the global progression.
{{ItemLink|Coins}} are used to buy permanent upgrades that persist between runs and play an important role in the global progression.


Units can have their ability unlocked when bought from the [[Witch]] for {{ItemLink|Treasure|quantity=100}} each.
Units can have their ability unlocked when bought from the [[Witch]] for {{ItemLink|Treasure|quantity=100}} each.
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{{ItemLink|Orb}}s can be bought from the {{ItemLink|Mysterious Stone}}, which allow an exchange for one starting resource.
{{ItemLink|Orb}}s can be bought from the {{ItemLink|Mysterious Stone}}, which allow an exchange for one starting resource.


==Changelog==
==History==
* Taxes were introduced in the Steam Demo build 46. Before that treasures was dropped by defeated enemies. Increasing [[Curse]] could be used to fight more enemies and gather more treasures.
* Coins were renamed from Treasure in [[Demo build 61]]
* Taxes were introduced in [[Demo build 46]]. Before that treasures was dropped by defeated enemies. Increasing [[Curse]] could be used to fight more enemies and gather more treasure.


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Revision as of 00:54, 9 October 2023

Coins are used to acquire permanent upgrades. They are acquired as taxes from buildings by the king and by defeating bosses.

Acquiring

  • When the king visits a building he collects 2 ×  Coins as taxes
  • The Goblin King boss drops a total of 18 ×  Coins
  • The Mantis boss drops a total of 36 ×  Coins

Uses

Coins are used to buy permanent upgrades that persist between runs and play an important role in the global progression.

Units can have their ability unlocked when bought from the Witch for 100 × File:Treasure.png Treasure each.

Orbs can be bought from the Mysterious Stone, which allow an exchange for one starting resource.

History

  • Coins were renamed from Treasure in Demo build 61
  • Taxes were introduced in Demo build 46. Before that treasures was dropped by defeated enemies. Increasing Curse could be used to fight more enemies and gather more treasure.