Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Castle: Difference between revisions
From Super Fantasy Kingdom Official Wiki
imported>Emilyba added new fortifcations |
imported>Emilyba added images |
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!Name !! Purchase cost !! Benefit | !Name !! Purchase cost !! Benefit | ||
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| [[Walls]] Wooden || {{IconLink|Board|quantity=5}} || Stats of all [[Units]] get increased slightly | | [[file:Wooden Walls.png|16px]] [[Walls|Wooden Walls]] || {{IconLink|Board|quantity=5}} || Stats of all [[Units]] get increased slightly | ||
|- | |- | ||
| [[Walls|Gate]] | | [[file:Wooden Gate.png|16px]] [[Walls|Wooden Gate]] || {{IconLink|Board|quantity=4}} || Space for 1 [[Units|Unit]] | ||
|- | |- | ||
| [[Walls|Tower]] | | [[file:Wooden Tower.png|16px]] [[Walls|Wooden Tower]] || {{IconLink|Board|quantity=4}} || Space for 1 [[Units|Unit]] | ||
|- | |- | ||
| [[Walls]] Stone || {{IconLink|Stone|quantity=5}} || Stats of all [[Units]] get increased | | [[file:Stone Walls.png|16px]] [[Walls|Stone Walls]] || {{IconLink|Stone|quantity=5}} || Stats of all [[Units]] get increased | ||
|- | |- | ||
| [[Walls|Gate]] | | [[file:Stone Gate.png|16px]] [[Walls|Stone Gate]] || {{IconLink|Stone|quantity=6}} || +2 [[XP]] for new [[Units]] | ||
|- | |- | ||
| [[Walls|Tower]] | | [[file:Stone Tower.png|16px]] [[Walls|Stone Tower]] || {{IconLink|Stone|quantity=8}} || +3 [[XP]] for new [[Units]] | ||
|- | |- | ||
|} | |} | ||
{{nav buildings}} | {{nav buildings}} | ||
Revision as of 20:58, 25 October 2023
The castle is your starting building. It's used as storage for non edible resources. Carriers will transport all non edible resources to the castle. Only resources stored in the castle can be spent.
Building fortifications grants more place for ranged Units and allows to build the File:Balista.png Balista on them in the
Siege Camp.

If there are any idle workers it will be displayed with a white number at the bottom right of the castle
Upgrade
The upgrades double the max possible amount for each stored resources, allowing to store more and buy more expensive buildings and upgrades.
| State | Upgrade cost | Max storage amount |
|---|---|---|
| Base | - | 4 |
| Repair | 8 | |
| Upgrade 1 | 16 | |
| Upgrade 2 | 32 |
| Name | Purchase cost | Benefit |
|---|---|---|
| Stats of all Units get increased slightly | ||
| Space for 1 Unit | ||
| Space for 1 Unit | ||
| Stats of all Units get increased | ||
| +2 XP for new Units | ||
| +3 XP for new Units |


