Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Castle: Difference between revisions

From Super Fantasy Kingdom Official Wiki
imported>Cadaei
layout
imported>Emilyba
added links for walls, removed refrence to ranged units as the list is more complex than just ranged units
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!Name !! Purchase cost !! benefit
!Name !! Purchase cost !! benefit
|-
|-
| Walls || {{IconLink|Stone|quantity=10}} ||  Stats of all [[Units]] get increased
| [[Walls]] || {{IconLink|Stone|quantity=10}} ||  Stats of all [[Units]] get increased
|-
|-
| Gate || {{IconLink|Stone|quantity=10}} ||  Space for 1 [[Combat#Ranged_Units|ranged Unit]]
| [[Walls|Gate]]|| {{IconLink|Stone|quantity=10}} ||  Space for 1 [[Units|Unit]]
|-
|-
| Towers || {{IconLink|Stone|quantity=20}} ||  Space for 2 [[Combat#Ranged_Units|ranged Units]]
| [[Walls|Towers]]|| {{IconLink|Stone|quantity=20}} ||  Space for 2 [[Units]]
|}
|}


{{nav buildings}}
{{nav buildings}}

Revision as of 22:28, 18 October 2023

The castle is your starting building. It's used as storage for non edible resources. Carriers will transport all non edible resources to the castle. Only resources stored in the castle can be spent.

Building fortifications grants more place for ranged Units and allows to build the File:Balista.png Balista on them in the Siege Camp.

If there are any idle workers it will be displayed with a white number at the bottom right of the castle

Upgrade

The upgrades double the max possible amount for each stored resources, allowing to store more and buy more expensive buildings and upgrades.

Storage
State Upgrade cost max storage amount
Base - 4
Repair  × 3 8
Upgrade 1  × 3  × 3 16
Upgrade 2  × 5 32
Fortifications
Name Purchase cost benefit
Walls  × 10 Stats of all Units get increased
Gate  × 10 Space for 1 Unit
Towers  × 20 Space for 2 Units