Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Clown: Difference between revisions
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==Abilities== | ==Abilities== | ||
The second ability can be unlocked at the [[Witch]] for {{ItemLink| | The second ability can be unlocked at the [[Witch]] for {{ItemLink|Shards|quantity=100}}. | ||
{{abilities | {{abilities | ||
|name1=Throw{{ItemLink|Physical Damage|}}{{ItemLink|Dark|}}|cd1=2s|ra1=50m|desc1=Throws 1 bone at the nearest target | |name1=Throw{{ItemLink|Physical Damage|}}{{ItemLink|Dark|}}|cd1=2s|ra1=50m|desc1=Throws 1 bone at the nearest target | ||
Revision as of 18:20, 25 October 2023
Template:Tamed monster introduction The Skelton's attacks do
Physical Damage, have no element. It throws bones at the nearest target applying Fatigue. The Skeleton's passive unlocked from the
Witch gives it extra
damage against units which have fatigue.
Stats
The Skeleton gains XP and will level up when eating at the Tavern.
| Base stats |
|---|
Abilities
The second ability can be unlocked at the Witch for 100 ×
Shards.
Upgrades
The upgrade can be unlocked directly on the unit.
| Upgrade | Effect | Costs |
|---|---|---|
| Throw Fires 2 projectiles; decreases |
2 × | |
| Throw Fires 3 projectiles; decreases |
6 × | |
| Throw Fires 5 projectiles Party Increases effect to +50% |
11 × |
*Each time an upgrade is bought the costs of all upgrades is increased by 1 ×
Ingot for that cycle.
Relics
The Skeleton is required for the following
Relics:
- None right now
The Halfling benefits from the following
Relics:


