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Clown: Difference between revisions

From Super Fantasy Kingdom Official Wiki
wgg>Cadaei
unit properties
wgg>Emilyba
Updated infobox, abilities, upgrades added Relics and stats.
Line 1: Line 1:
{{infobox unit
{{infobox unit
| info = {{Quote|Bone to be wild|The Skeleton}}
| kingdom = Undead
| kingdom = Undead
| unlocking = Kill 13 monsters in one day
| unlocking = Kill 13 monsters in one day
Line 12: Line 13:
| preferredFood = {{ItemLink|wolf}}
| preferredFood = {{ItemLink|wolf}}
}}
}}
{{Tamed monster introduction}}
 
{{Tamed monster introduction}} The Skelton's attacks do {{ItemLink|Physical Damage}}, have no element. It throws bones at the nearest target applying {{effect|Fatigue}}. The Skeleton's passive unlocked from the {{ItemLink|Witch}} gives it extra {{stat|dm|damage}} against units which have {{effect|fatigue}}.
 
== Stats ==
The Skeleton gains [[XP]] and will level up when eating at the [[Tavern]].
 
{|style="width:20%" class="wikitable"
!Base stats
|-
|<center>
13 {{Stat|dm}} <br/>
7 {{Stat|hp}}<br/>
0 {{Stat|sh}}<br/>
0% {{Stat|cr}}<br/>
0% {{Stat|pd}}<br/>
0% {{Stat|md}} </center>
|}


==Abilities==
==Abilities==
The second ability can be unlocked at the [[Witch]] for {{ItemLink|Coins|quantity=100}}.
The second ability can be unlocked at the [[Witch]] for {{ItemLink|Coins|quantity=100}}.
{{abilities
{{abilities
|name1=|cd1=2 s|ra1=50 m|desc1=Throws 1 bone dealing single target damage equal to 1x atk
|name1=Throw{{ItemLink|Physical Damage|}}{{ItemLink|Dark|}}|cd1=2s|ra1=50m|desc1=Throws 1 bone at the nearest target
|name2=|desc2=+10 dmg for every dead unit
|name2=Party|desc2=+30% {{Stat|dm}} against {{effect|Fatigued}} targets
}}
}}


== Upgrades ==
== Upgrades ==
{{UpgradesTamedMonsters
{{UpgradesTamedMonsters
|upgrade1=Reduce {{stat|cd|to 1.8 s}}<br/>throws 2 bones
|upgrade1='''Throw''' Fires 2 projectiles; decreases {{stat|cd|to 1.8s}}
|upgrade2=Reduce {{stat|cd|to 1.6 s}}<br/>throws 3 bones
|upgrade2='''Throw''' Fires 3 projectiles; decreases {{stat|cd|to 1.6s}}
|upgrade3=Throws 5 bones<br/>+20 dmg for every unit dead
|upgrade3='''Throw''' Fires 5 projectiles <br/> '''Party''' Increases effect to +50%{{stat|dm}}
}}
}}


== Levels ==
== Relics ==
The Skeleton levels up when eating at the [[Tavern]], increasing some of the stats.
 
The Skeleton is required for the following {{ItemLink|relic|Relics}}:
* None right now
 
The Halfling benefits from the following {{ItemLink|relic|Relics}}:
* {{ItemLink|Eagle Eye}}
* {{ItemLink|Frost Arrows}}
* {{ItemLink|Hourglass}}
* {{ItemLink|Knock Knock}}
* {{ItemLink|Mug of Joy}}
* {{ItemLink|Armor}}
* {{ItemLink|Bow}}
* {{ItemLink|Glasses}}


{{nav units}}
{{nav units}}

Revision as of 21:39, 18 October 2023


Template:Tamed monster introduction The Skelton's attacks do Physical Damage, have no element. It throws bones at the nearest target applying Fatigue. The Skeleton's passive unlocked from the Witch gives it extra  damage against units which have fatigue.

Stats

The Skeleton gains XP and will level up when eating at the Tavern.

Base stats

13
7
0
0%
0%

0%

Abilities

The second ability can be unlocked at the Witch for 100 ×  Coins.

Throws 1 bone at the nearest target
 2s
 50m
Party
+30% against Fatigued targets

Upgrades

The upgrade can be unlocked directly on the unit.

Upgrade Effect Costs
Throw Fires 2 projectiles; decreases  to 1.8s 2 ×  Ingot*
Throw Fires 3 projectiles; decreases  to 1.6s 6 ×  Ingot*
Throw Fires 5 projectiles
Party Increases effect to +50%
11 ×  Ingot*

*Each time an upgrade is bought the costs of all upgrades is increased by 1 ×  Ingot for that cycle.

Relics

The Skeleton is required for the following Relics:

  • None right now

The Halfling benefits from the following Relics: