Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Djinn: Difference between revisions
wgg>CadsBot →Abilities: self boost |
wgg>Cadaei →Abilities: grid update |
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| Line 50: | Line 50: | ||
|name2=Passive: Attention! | |name2=Passive: Attention! | ||
|abilityType2 = self boost | |abilityType2 = self boost | ||
|grid2.mark = | |grid2.mark = 17,18,19 | ||
|desc2=-10% {{stat|cd}} for every hero directly behind | |desc2=-10% {{stat|cd}} for every hero directly behind | ||
}} | }} | ||
{{UpgradeInfoMonsters}} | {{UpgradeInfoMonsters}} | ||
== Relics == | == Relics == | ||
Revision as of 19:30, 19 November 2023
Template:Infobox hero
Template:Hero introduction The Djinn is a high dps hero who's attacks do
Magic Damage, have no element and have no additional effects. The Djinn shoots a beam dealing repeated damage when hitting a target. The Djinn's passive unlocked from the
Witch gives a
cooldown reduction to its attack for each hero behind it
The Djinn cannot be placed on
Towers.
Stats
The Djinn gains XP and will level up when eating at the Tavern.
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4 | 6 | 8 | 11 | 14 | 17 | 21 | 24 | 29 | 33 | ||
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | ||
| 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | ||
| 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | ||
| 2 | 4 | 6 | 9 | 12 | 15 | 19 | 22 | 27 | 31 |
Abilities
The second, passive ability can be unlocked at the
Mystic for 1 ×
Shards.
| Upgrade | Costs |
|---|---|
| 3 × | |
| 6 × | |
| 10 × |
Relics
The Djinn is required for the following
Relics:
The Djinn benefits from the following
Relics:
Monster
Djinns are currently only encountered as a monster via provokes. They notably have
Physical Defense.


