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Djinn: Difference between revisions

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== Abilities ==
== Abilities ==
The second ability can be unlocked at the [[Witch]] for {{ItemLink|Shards|quantity=100}}.
{{AbilityUnlockingInfo}}
{{abilities
{{abilities
|name1=Djinn Beam
|name1=Djinn Beam

Revision as of 20:05, 31 October 2023

Template:Tamed monster introduction The Djinn is a high dps unit who's attacks do Magic Damage, have no element and have no additional effects. The Djinn shoots a beam dealing repeated damage when hitting a target. The Djinn's passive unlocked from the Witch gives a  cooldown reduction to its attack for each unit behind it

The Djinn cannot be placed on Towers

Stats

The Djinn gains XP and will level up when eating at the Tavern.

Base stats

2
4
0
0%
0%

0%

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Djinn Beam
Magical damage
Shoots a beam at the nearest target
Decrease  to 2.5s
Decrease  to 2s
Decrease  to 1.5s
 3s
 120m
 4s
Attention!
damage boost
-10% for every unit behind

Relics

The Djinn is required for the following Relics:

The Djinn benefits from the following Relics: