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Dinosaur: Difference between revisions

From Super Fantasy Kingdom Official Wiki
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→Abilities: Coins -> Shards
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transfer upgrades to ability template; added tower info
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| attackStyle = Melee
| attackStyle = Melee
| role = Tank
| role = Tank
| onTower = no
| preferredFood = {{ItemLink|boar}}
| preferredFood = {{ItemLink|boar}}
}}
}}
{{Tamed monster introduction}} The Dinosaur's attacks do {{ItemLink|Physical Damage}} and have no element. The Dinosaur charges through monsters knocking them back. The Dinosaur's passive unlocked from the {{ItemLink|Witch}} gives it regeneration which allows it to heal and tank effectively.
{{Tamed monster introduction}} The Dinosaur's attacks do {{ItemLink|Physical Damage}} and have no element. The Dinosaur charges through monsters knocking them back. The Dinosaur's passive unlocked from the {{ItemLink|Witch}} gives it regeneration which allows it to heal and tank effectively.


The Dinosaur cannot be placed on [[Walls]]
The Dinosaur cannot be placed on [[file:Stone Tower.png|16px|link=[[walls]]]]Towers


== Stats ==
== Stats ==
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The second ability can be unlocked at the [[Witch]] for {{ItemLink|Shards|quantity=100}}.
The second ability can be unlocked at the [[Witch]] for {{ItemLink|Shards|quantity=100}}.
{{abilities
{{abilities
|name1=Never skip leg day{{ItemLink|Physical Damage|}}|cd1=4 |ra1=70m|desc1=Charges and pushes back in a radius
|name1 = Never skip leg day
|name2=Regeneration|desc2=Always regenerate 1 {{stat|hp}}
|abilityType1 = Physical
|element = none
|cd1=4  
|ra1=70m
|desc1=Charges and pushes back in a radius
|upgrade1.1 = Decrease {{stat|cd| to 3.5s}}
|upgrade1.2 = Increases {{stat|ar}}
|upgrade1.3 = Additional laser attack
|name2 = Regeneration
|abilityType2 = damage boost
|desc2 = Always regenerate 1 {{stat|hp}}
|upgrade2.1 = Increase effect to 2 {{stat|hp}}
|upgrade2.2 = Increase effect to 3 {{stat|hp}}
|upgrade2.3 = Increase effect to 5 {{stat|hp}}
}}
}}


== Upgrades ==
{{UpgradesTamedMonsters
|upgrade1='''Never skip leg day''' decrease {{stat|cd| to 3.5s}}<br/>'''Regeneration''' Increase effect to 2{{stat|hp}}
|upgrade2='''Never skip leg day''' increases {{stat|ar}}<br/>'''Regeneration''' Increase effect to 3{{stat|hp}}
|upgrade3='''Never skip leg day''' Additional laser attack<br/>'''Regeneration''' Increase effect to 5{{stat|hp}}
}}


== Relics ==
== Relics ==

Revision as of 15:27, 30 October 2023

Template:Tamed monster introduction The Dinosaur's attacks do Physical Damage and have no element. The Dinosaur charges through monsters knocking them back. The Dinosaur's passive unlocked from the Witch gives it regeneration which allows it to heal and tank effectively.

The Dinosaur cannot be placed on Towers

Stats

The Dinosaur gains XP and will level up when eating at the Tavern.

Base stats

6
18
0
0%
20%

0%

Abilities

The second ability can be unlocked at the Witch for 100 ×  Shards.

Never skip leg day
Physical damage
Charges and pushes back in a radius
Decrease   to 3.5s
Increases
Additional laser attack
 4
 70m
Regeneration
damage boost
Always regenerate 1
Increase effect to 2
Increase effect to 3
Increase effect to 5


Relics

The Dinosaur is required for the following Relics:

The Dinosaur benefits from the following Relics: