Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Devil: Difference between revisions

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== Levels ==
== Evolution ==
The Devil levels up when eating at the [[Tavern]], increasing some of the stats.
The Devil evolves into the {{ItemLink|Satan}}. To evolve a [[hero]] they must be upgraded to [[File:upgrade3.png]], which requires you to have thier [[dwelling]] on the map. This can be done by building it on an [[outpost]] spot, or by discovering it on the map while playing the {{ItemLink|Devil}} Kingdom.
 
{{pixelated|[[File:Satan.png|128px]]}}
 
{{clear}}


== Monster ==  
== Monster ==  

Revision as of 16:48, 23 November 2023

Template:Infobox hero Template:Hero introduction While the devil does not have the (NOT AVAILABLE IN DEMO) tag on its unlock conditions. It is currently not unlockable due to its requirement being too high. It's unlock condition is active meaning if you were to somehow kill 666 monsters in a day it would unlock.

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Active:
Passive:

Upgrades

The upgrade can be unlocked directly on the unit.

Upgrade Effect Costs
2 ×  Ingot*
6 ×  Ingot*
11 ×  Ingot*

*Each time an upgrade is bought the costs of all upgrades is increased by 1 ×  Ingot for that cycle.

Evolution

The Devil evolves into the Satan. To evolve a hero they must be upgraded to , which requires you to have thier dwelling on the map. This can be done by building it on an outpost spot, or by discovering it on the map while playing the Devil Kingdom.

Monster

Devils currently are only encountered as a monster via provokes. They have very high  hp.

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