Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Devil: Difference between revisions

From Super Fantasy Kingdom Official Wiki
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→Abilities: Coins -> Shards
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added not about unlock condition
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{{Tamed monster introduction}} While the devil does not have the (NOT AVAILABLE IN DEMO) tag on its unlock conditions. It is currently not unlockable due to its requirement being too high. It's unlock condition is active meaning if you were to somehow kill 666 monsters in a day it would unlock.


== Abilities ==
== Abilities ==

Revision as of 15:18, 30 October 2023

Template:Tamed monster introduction While the devil does not have the (NOT AVAILABLE IN DEMO) tag on its unlock conditions. It is currently not unlockable due to its requirement being too high. It's unlock condition is active meaning if you were to somehow kill 666 monsters in a day it would unlock.

Abilities

The second ability can be unlocked at the Witch for 100 ×  Shards.


Upgrades

The upgrade can be unlocked directly on the unit.

Upgrade Effect Costs
2 ×  Ingot*
6 ×  Ingot*
11 ×  Ingot*

*Each time an upgrade is bought the costs of all upgrades is increased by 1 ×  Ingot for that cycle.

Levels

The Devil levels up when eating at the Tavern, increasing some of the stats.