Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Druid: Difference between revisions

From Super Fantasy Kingdom Official Wiki
added duration, speed, hid incorrect upgrade info
Update to EA v0.6.00
Line 5: Line 5:
| kingdom = Elven
| kingdom = Elven
| unlocking = Have 50 rats in your city.
| unlocking = Have 50 rats in your city.
| recruiting = [[Hermit]]: Free<br/>[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}<br/>[[Portal]]: {{ItemLink|Gold}} variable
| recruiting = {{ItemLink|Hermit}}: Free<br/>{{ItemLink|Gevald}}: {{ItemLink|Coins|quantity=10}}<br/>{{ItemLink|Portal}}: {{ItemLink|Gold}}/{{ItemLink|Book}} variable<br/>{{ItemLink|outpost}}<br>{{ItemLink|Eventspot}}: {{ItemLink|Coins|quantity=}}
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}
| onTower = no
| onTower = no
Line 17: Line 17:


== Stats ==
== Stats ==
The Druid gains [[XP]] and will level up when eating at the [[Tavern]].
The '''Druid''' gains [[XP]] and will level up when eating at the [[Tavern]].
{{LevelStats
{{LevelStats
|exp=true
|exp=true
Line 37: Line 37:
|cd1=2.5s
|cd1=2.5s
|du1=5s
|du1=5s
|sp1=3
|sp1=2.5
|desc1= Summons a horde of animals, applying {{effect|Radiance}}
|desc1= Summons a horde of animals, applying {{effect|Radiance}}
|upgrade1.1 = Reduce {{stat|cd}} to 2.2s.
|upgrade1.1 = Reduce {{stat|cd|cooldown}} to 2.2s.
|upgrade1.2 = Reduce {{stat|cd}} to 1.9s.
|upgrade1.2 = Reduce {{stat|cd|cooldown}} to 1.9s.
|upgrade1.3 = Reduce {{stat|cd}} to 1.6s.
|upgrade1.3 = Reduce {{stat|cd|cooldown}} to 1.6s.
|name2=Passive: Wild growth
|name2=Passive: Wild growth
|cd2=4s
|cd2=4s

Revision as of 04:23, 10 January 2026

The Druid is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you.

Stats

The Druid gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Power 581216212733404755
Mana 11131518212428313640
Critical Chance 25%25%25%25%25%25%25%25%25%25%
Armor 0000000000
Resistance 40404040404040404040

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Active: Animal Barrage
Magical damage
Summons a horde of animals, applying Radiance
Reduce  cooldown to 2.2s.
Reduce  cooldown to 1.9s.
Reduce  cooldown to 1.6s.
 2.5s
 5s
 2.5
Passive: Wild growth
Support
Apply Overheal 1.
Increase the effect to 2.
Increase the effect to 3.
Increase the effect to 4.
 4s


Evolution

The Druid evolves into the File:Archdruid.png Archdruid. To evolve a Unit they must be upgraded to .

Relics

The Druidis required for the following Relics: