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Dinosaur: Difference between revisions

From Super Fantasy Kingdom Official Wiki
fix remark consistency EffectSynergyStore
Update to EA v0.6.00
Line 5: Line 5:
| unlocking = Have 25 animals in your city.
| unlocking = Have 25 animals in your city.
| kingdom = Swamp
| kingdom = Swamp
| recruiting = [[Hermit]]: Free<br/>[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}<br/>[[Portal]]: {{ItemLink|Gold}} variable<br/>[[outpost]]: {{ItemLink|coins|quantity=75}}
| recruiting = {{ItemLink|Hermit}}: Free<br/>{{ItemLink|Gevald}}: {{ItemLink|Coins|quantity=10}}<br/>{{ItemLink|Portal}}: {{ItemLink|Gold}}/{{ItemLink|Book}} variable<br/>{{ItemLink|outpost}}<br>{{ItemLink|Eventspot}}: {{ItemLink|Coins|quantity=}}
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}
| damageType = Physical
| damageType = Physical
Line 17: Line 17:
| benefitsFromRelics = Burning Book, Eagle Eye, Gas Cloud, Knock Knock, Mug of Joy, Sleep Powder, Wrench, Armor, Helmet, Sword, Glasses
| benefitsFromRelics = Burning Book, Eagle Eye, Gas Cloud, Knock Knock, Mug of Joy, Sleep Powder, Wrench, Armor, Helmet, Sword, Glasses
}}
}}
{{Unit introduction}} The Dinosaur's attacks do {{ItemLink|Physical Damage}} and have no element. The '''Dinosaur''' charges through monsters knocking them back. The Dinosaur's passive unlocked from the {{ItemLink|Mystic}} gives it regeneration which allows it to heal and tank effectively.
{{Unit introduction}} The Dinosaur's attacks do {{ItemLink|Physical Damage}} and have no element. The '''Dinosaur''' charges through monsters knocking them back. The Dinosaur's passive unlocked from the {{ItemLink|Mystic}}.


The Dinosaur cannot be placed on {{ItemLink|Tower|link=Walls}}s.
The Dinosaur cannot be placed on {{ItemLink|Tower|link=Walls}}s.
Line 29: Line 29:
|gainIndicator=true
|gainIndicator=true
|pw=5|pw10=73
|pw=5|pw10=73
|hp=18|hp10=110
|hp=13|hp10=110
|rg1=13|rg10=110
|rg=13|rg10=110
|cr=5%
|cr=5%
|pd=35
|pd=35
Line 44: Line 44:
|cd1=4
|cd1=4
|ra1=70m
|ra1=70m
|ta1= Furthest
|ta1=Furthest
|desc1= Charges onto the battlefield, knocking back all targets in its path. (and then attack with a laser blast.)
|du1=1.6s
|upgrade1.1 = Decrease {{stat|cd| to 3s}}
|sp1=5
|upgrade1.2 = Increases {{stat|ar|area}}
|desc1= Tramples onto the battlefield, knocking back all targets in its path.
|upgrade1.1 = Reduce {{stat|cd|cooldown}} to 3s.
|upgrade1.2 = Increase {{stat|ar|area}}.
|upgrade1.3 = Additional laser attack.
|upgrade1.3 = Additional laser attack.
|name2 =Passive: Frightful Presence
|name2 =Passive: Frightful Presence
|abilityType2 = self boost
|abilityType2 = support
|grid2.mark = 13
|grid2.mark = 13
|abilityType2= support
|abilityType2= support
|desc2 = On taking damage: Apply {{effect|fear}} to 3 close monsters.
|desc2 = On taking damage: Apply {{effect|Fear}} to 3 close monsters.
|upgrade2.1 = Increase effect to 4.
|upgrade2.1 = Increase effect to 4.
|upgrade2.2 = Increase effect to 5.
|upgrade2.2 = Increase effect to 5.

Revision as of 05:23, 10 January 2026

The Dinosaur is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you. The Dinosaur's attacks do Physical Damage and have no element. The Dinosaur charges through monsters knocking them back. The Dinosaur's passive unlocked from the Mystic.

The Dinosaur cannot be placed on Towers.

Stats

The Dinosaur gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Power 591521283644536373
Health 131926354556698295110
Rage 131926354556698295110
Critical Chance 5%5%5%5%5%5%5%5%5%5%
Armor 35353535353535353535
Resistance 35353535353535353535

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Active: Never skip leg day
Physical damage
Tramples onto the battlefield, knocking back all targets in its path.
Reduce  cooldown to 3s.
Increase  area.
Additional laser attack.
 4
 70m
 Furthest
 1.6s
 5
Passive: Frightful Presence
Support
On taking damage: Apply Fear to 3 close monsters.
Increase effect to 4.
Increase effect to 5.
Increase effect to 10.

Upgrades

UpgradeCosts
3 ×  Ingot
6 ×  Ingot
10 ×  Ingot

Evolution

Kaiju

The Dinosaur evolves into the Kaiju. To evolve a Unit they must be upgraded to .

Once Dinosaur evolves into Kaiju, after it finishes charging it will fire a laser horizontally in the direction it is facing, the laser does twice the damage of the charge attack.

Relics

The Dinosaur is required for the following Relics:

The Dinosaur benefits from the following Relics:

Tactics

Dinosaurs high Knockback and big Area makes it a very good unit for slowing down monsters.

Monster

As a monster the Dinosaur can attack your kingdom. It is encountered starting on day 8 are also encountered as a monster via provokes. They are fairly generic in all stats with slightly higher  hp.