Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Mechanic: Difference between revisions
From Super Fantasy Kingdom Official Wiki
added base stats and Abilities + upgrades |
added EffectSynergyStore Overshield causing |
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|grid2.mark= 8 | |grid2.mark= 8 | ||
|upgrade2.3= Increase effect to 10. | |upgrade2.3= Increase effect to 10. | ||
}} | |||
{{EffectSynergyStore | |||
|effect=Overshield | |||
|unit=Mechanic | |||
|remarks=requires passive, buff unit directly in front | |||
|causes=1 | |||
}} | }} | ||
Revision as of 01:34, 9 December 2025
The Mechanic is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you.
The Monk cannot be placed on
Towers.
Stats
The Monk gains XP and will level up when eating at the Tavern.
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 10 | 13 | 18 | 23 | 29 | 36 | 43 | 51 | 59 | 68 | ||
| 12 | 14 | 18 | 23 | 28 | 33 | 39 | 46 | 53 | 60 | ||
| 5% | 5% | 5% | 5% | 5% | 5% | 5% | 5% | 5% | 5% | ||
| 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | ||
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Abilities
The second, passive ability can be unlocked at the
Mystic for 1 ×
Shards.
Active: Construction
Passive: Fortify
Apply Overshield 5.
Upgrades
| Upgrade | Costs |
|---|---|
| 3 × | |
| 6 × | |
| 10 × |


