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Halfling: Difference between revisions

From Super Fantasy Kingdom Official Wiki
m Updated element = earth / onTower = no
updated stats and upgrades
Line 14: Line 14:
| onTower = no
| onTower = no
| requiredForRelics = Frost Arrows
| requiredForRelics = Frost Arrows
| benefitsFromRelics = Eagle Eye, Frost Arrows, Knock Knock, Mug of Joy, Armor, Bow, Glasses
| benefitsFromRelics =
}}
}}
{{Unit introduction}} The Halfling's attacks do {{ItemLink|Physical Damage}}, have no element and have no additional effects. The Halfling shoots their slingshot at a target. The Halfling's passive unlocked from the {{ItemLink|Witch}} gives all units +1 {{stat|dm}}
{{Unit introduction}} The Halfling's attacks do {{ItemLink|Physical Damage}}, have no element and have no additional effects. The Halfling shoots their slingshot at a target. The Halfling's passive unlocked from the {{ItemLink|Witch}} gives all units +1 {{stat|dm}}
Line 27: Line 27:
|baseIndicator=true
|baseIndicator=true
|gainIndicator=true
|gainIndicator=true
|dm=8|dm10=115
|pw=3|pw10=40
|hp=12|hp10=70
|hp=7|hp10=55
|sh=0
|cr=10%
|cr=10%
|pd=0%
|pd=15
|md=0%
|md=10
}}
}}


Line 40: Line 39:
|name1 = Active: Slingshot  
|name1 = Active: Slingshot  
|abilityType1 = Physical
|abilityType1 = Physical
|cd1=1.25s
|cd1=0.7s
|ra1=70m
|ra1=80m
|desc1=Hits target with a slingshot <br> Targets nearest monster
|ta1= Nearest
|upgrade1.1 = Decrease {{stat|cd}} to 1s
|element1= Earth
|upgrade1.2 = Hits spread to 2 more targets
|desc1=Shoots rocks in a rapid succession.
|upgrade1.3 = Hits spread to 3 more targets up to 2 times
|upgrade1.1 = Decrease {{stat|cd}} to 0.55s
|upgrade1.2 = Projectiles split and can hit up to 2 more targets.
|upgrade1.3 = Reduce {{stat|cd}} to 0.4s.
|name2=Passive: Singing
|name2=Passive: Singing
|abilityType2 = self boost
|abilityType2 = buff
|desc2=All: {{stat|dm|+1}}
|desc2=All: Increase {{stat|pw}} by 1.
|grid2.mark=all
|grid2.mark=all
|upgrade2.3 = Increases effect to {{stat|dm|+2}}
|upgrade2.3 = Increases effect to 2 {{stat|pw}}
}}
}}


Line 65: Line 66:


The Halfling benefits from the following {{ItemLink|relic|Relics}}:
The Halfling benefits from the following {{ItemLink|relic|Relics}}:
* {{Relic|Eagle Eye}}
 
* {{Relic|Frost Arrows}}
* {{Relic|Knock Knock}}
* {{Relic|Mug of Joy}}
* {{Relic|Armor}}
* {{Relic|Bow}}
* {{Relic|Glasses}}


==Tactics==
==Tactics==

Revision as of 15:06, 27 November 2025

The Halfling is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you. The Halfling's attacks do Physical Damage, have no element and have no additional effects. The Halfling shoots their slingshot at a target. The Halfling's passive unlocked from the Witch gives all units +1

The Halfling can be placed on Towers.

Stats

The Halfling gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Power 35812152024293440
Health 791318232834414855
Critical Chance 10%10%10%10%10%10%10%10%10%10%
Armor 15151515151515151515
Resistance 10101010101010101010

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Active: Slingshot
Physical damageEarth
Shoots rocks in a rapid succession.
Decrease to 0.55s
Projectiles split and can hit up to 2 more targets.
Reduce to 0.4s.
 0.7s
 80m
 Nearest
Passive: Singing
Buff
All: Increase by 1.
Increases effect to 2

Upgrades

UpgradeCosts
3 ×  Ingot
6 ×  Ingot
10 ×  Ingot

Evolution

Lightfoot

The Halfling evolves into the Lightfoot. To evolve a Unit they must be upgraded to .

Relics

The Halfling is required for the following Relics:

The Halfling benefits from the following Relics:


Tactics

At the Lightfoot is very good at dealing with provoked monsters, as they spawn very close together.