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Castle (undead): Difference between revisions

From Super Fantasy Kingdom Official Wiki
mNo edit summary
More consistent with Walls
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| upgradeCosts = {{IconLink|Bone|quantity=3}}<br/>{{IconLink|Blood|quantity=5}}<br/>{{IconLink|Book|quantity=5}}
| upgradeCosts = {{IconLink|Bone|quantity=3}}<br/>{{IconLink|Blood|quantity=5}}<br/>{{IconLink|Book|quantity=5}}
}}
}}
The '''castle''' is your starting building. It's used as storage for non edible [[resources]]. Carriers will transport all non edible resources to the castle. Only resources stored in the castle can be spent.
The '''castle''' is your starting [[Building]]. It's used as storage for non edible [[Resources]]. [[Carrier]]s will transport all non edible [[Resources]] to the '''castle'''. Only [[Resources]] stored in the '''castle''' can be spent.


Building fortifications grants more place for [[Combat#Ranged Units|ranged units]] and allows to build the {{ItemLink|Dark Pylon}} on them in the {{ItemLink|Dark Tower}}.
Building [[Walls]] allows to build the {{ItemLink|Dark Pylon}} on them in the {{ItemLink|Dark Tower}}. Building the castle gate or towers grants more place for [[Combat#Ranged Units|Ranged units]].


[[File:Undead Idle workers.png|100px|left]]
[[File:Undead Idle workers.png|100px|left]]
If there are any idle workers it will be displayed with a white number at the bottom right of the castle
If there are any idle workers it will be displayed with a white number at the bottom right of the '''castle'''
{{clear|left}}
{{clear|left}}


==Upgrade==
==Upgrade==
The upgrades increase tax generation speed and double the max possible amount for each stored [[resources]], allowing to store more and buy more expensive [[buildings]] and upgrades.
The upgrades increase tax generation speed and double the max possible amount for each stored [[Resources]], allowing to store more and buy more expensive [[Buildings]] and upgrades.


{| class="sortable  wikitable"  
{| class="sortable  wikitable"  
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!Name !! Purchase cost !! Benefit
!Name !! Purchase cost !! Benefit
|-
|-
| [[file:Wooden Walls.png|16px]] [[Walls]] || {{IconLink|Bone|quantity=6}} ||  Creates wall that takes hits for you<br/>starts with 15 fortification health +1 per day
| [[file:Wooden Walls.png|48px]] [[Walls]] || {{IconLink|Bone|quantity=6}} ||  Creates wall that takes hits for you<br/>starts with 15, {{stat|fh|+1}} per day
|-
|-
| [[file:Wooden Gate.png|16px]] [[Walls|Castle Gate]] || {{IconLink|Bone|quantity=4}} ||  Space for 1 [[units|unit]]<br/>+5 fortification health +1 per day
| [[file:Wooden Gate.png|48px]] [[Walls|Castle Gate]] || {{IconLink|Bone|quantity=4}} ||  Space for 1 [[units|unit]]<br/>{{stat|fh|+5}}, {{stat|fh|+1}} per day
|-
|-
| [[file:Wooden Tower.png|16px]] [[Walls|Tower Left]] || {{IconLink|Bone|quantity=4}} ||  Space for 1 [[units|unit]]<br/>+5 fortification health +1 per day
| [[file:Wooden Tower.png|48px]] [[Walls|Tower Left]] || {{IconLink|Bone|quantity=4}} ||  Space for 1 [[units|unit]]<br/>{{stat|fh|+5}}, {{stat|fh|+1}} per day
|-
|-
| [[file:Wooden Tower.png|16px]] [[Walls|Tower Right]] || {{IconLink|Bone|quantity=4}} ||  Space for 1 [[units|unit]]<br/>+5 fortification health +1 per day
| [[file:Wooden Tower.png|48px]] [[Walls|Tower Right]] || {{IconLink|Bone|quantity=4}} ||  Space for 1 [[units|unit]]<br/>{{stat|fh|+5}}, {{stat|fh|+1}} per day
|-
|-
| [[file:Stone Walls.png|16px]] [[Walls|Sturdy Walls]]  || {{IconLink|Block|quantity=12}} ||  +25 fortification health +1 per day
| [[file:Stone Walls.png|48px]] [[Walls|Sturdy Walls]]  || {{IconLink|Block|quantity=12}} ||  {{stat|fh|+25}}, {{stat|fh|+1}} per day
|-
|-
| [[file:Stone Gate.png|16px]]  [[Walls|Castle Gate]] || {{IconLink|Block|quantity=6}} ||  +15 fortification health +1 per day
| [[file:Stone Gate.png|48px]]  [[Walls|Castle Gate]] || {{IconLink|Block|quantity=6}} ||  {{stat|fh|+15}}, {{stat|fh|+1}} per day
|-
|-
| [[file:Stone Tower.png|16px]] [[Walls|Tower Left]] || {{IconLink|Block|quantity=6}} ||  +15 fortification health +1 per day
| [[file:Stone Tower.png|48px]] [[Walls|Tower Left]] || {{IconLink|Block|quantity=6}} ||  {{stat|fh|+15}}, {{stat|fh|+1}} per day
|-
|-
| [[file:Stone Tower.png|16px]] [[Walls|Tower Right]] || {{IconLink|Block|quantity=6}} ||  +15 fortification health +1 per day
| [[file:Stone Tower.png|48px]] [[Walls|Tower Right]] || {{IconLink|Block|quantity=6}} ||  {{stat|fh|+15}}, {{stat|fh|+1}} per day
|-
|-
|}
|}


{{nav undead buildings}}
{{nav undead buildings}}

Revision as of 02:29, 9 November 2025

The castle is your starting Building. It's used as storage for non edible Resources. Carriers will transport all non edible Resources to the castle. Only Resources stored in the castle can be spent.

Building Walls allows to build the Dark Pylon on them in the Dark Tower. Building the castle gate or towers grants more place for Ranged units.

If there are any idle workers it will be displayed with a white number at the bottom right of the castle

Upgrade

The upgrades increase tax generation speed and double the max possible amount for each stored Resources, allowing to store more and buy more expensive Buildings and upgrades.

Storage
Icon State Upgrade cost Max storage amount
Base - 4
Repaired  × 3 8
Upgrade 1  × 5 16
Upgrade 2  × 5 32
Fortifications
Name Purchase cost Benefit
Walls  × 6 Creates wall that takes hits for you
starts with 15,  +1 per day
Castle Gate  × 4 Space for 1 unit
 +5,  +1 per day
Tower Left  × 4 Space for 1 unit
 +5,  +1 per day
Tower Right  × 4 Space for 1 unit
 +5,  +1 per day
Sturdy Walls  × 12  +25,  +1 per day
Castle Gate  × 6  +15,  +1 per day
Tower Left  × 6  +15,  +1 per day
Tower Right  × 6  +15,  +1 per day