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Castle (undead): Difference between revisions
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The '''castle''' is your starting building. It's used as storage for non edible [[resources]]. Carriers and idle [[workers]] will transport all non edible resources to the castle. Only resources stored in the castle can be spent. | The '''castle''' is your starting building. It's used as storage for non edible [[resources]]. Carriers and idle [[workers]] will transport all non edible resources to the castle. Only resources stored in the castle can be spent. | ||
Building fortifications grants more place for [[Combat#Ranged Units|ranged units]] and allows to build the {{ItemLink|Dark Pylon}} on them in the {{ItemLink| | Building fortifications grants more place for [[Combat#Ranged Units|ranged units]] and allows to build the {{ItemLink|Dark Pylon}} on them in the {{ItemLink|Dark Tower}}. | ||
[[File:Undead Idle workers.png|100px|left]] | [[File:Undead Idle workers.png|100px|left]] | ||
Revision as of 22:26, 6 November 2025
The castle is your starting building. It's used as storage for non edible resources. Carriers and idle workers will transport all non edible resources to the castle. Only resources stored in the castle can be spent.
Building fortifications grants more place for ranged units and allows to build the
Dark Pylon on them in the
Dark Tower.

If there are any idle workers it will be displayed with a white number at the bottom right of the castle
Upgrade
The upgrades increase tax generation speed and double the max possible amount for each stored resources, allowing to store more and buy more expensive buildings and upgrades.
| Icon | State | Upgrade cost | Max storage amount |
|---|---|---|---|
![]() |
Base | - | 4 |
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Repaired | 8 | |
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Upgrade 1 | 16 | |
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Upgrade 2 | 32 |
| Name | Purchase cost | Benefit |
|---|---|---|
| Creates wall that takes hits for you starts with 15 fortification health +1 per day | ||
| Space for 1 unit +5 fortification health +1 per day | ||
| Space for 1 unit +5 fortification health +1 per day | ||
| Space for 1 unit +5 fortification health +1 per day | ||
| +25 fortification health +1 per day | ||
| +15 fortification health +1 per day | ||
| +15 fortification health +1 per day | ||
| +15 fortification health +1 per day |






