Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Jouster: Difference between revisions
From Super Fantasy Kingdom Official Wiki
update costs |
updated stats and upgrades |
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| Line 13: | Line 13: | ||
| attackStyle = Melee | | attackStyle = Melee | ||
| role = Support | | role = Support | ||
| requiredForRelics = Unique Horn | |||
| benefitsFromRelics = | |||
}} | }} | ||
{{Unit introduction}} | {{Unit introduction}} | ||
== Stats == | |||
The Jouster gains [[XP]] and will level up when eating at the [[Tavern]]. | |||
{{LevelStats | |||
|exp=true | |||
|baseIndicator=true | |||
|gainIndicator=true | |||
|pw=7|pw10=84 | |||
|hp=13|hp10=110 | |||
|sh1=4|sh10=33 | |||
|cr=10% | |||
|pd=40 | |||
|md=0 | |||
}} | |||
== Abilities == | == Abilities == | ||
{{AbilityUnlockingInfo}} | {{AbilityUnlockingInfo}} | ||
{{abilities | {{abilities | ||
|name1 = Active: | | |name1 = Active: Hunt Wildlife | ||
|name2 = Passive: | | |abilityType1 = Physical | ||
|element = none | |||
|ta1= Nearest | |||
|sp1=2 | |||
|ar1=6m | |||
|desc1= Charges left and right, scattering his targets | |||
|upgrade1.1 = Increases {{stat|sp|speed}} | |||
|upgrade1.2 = Increases {{stat|sp|speed}} | |||
|upgrade1.3 = Cooldown starts directly after attacking. | |||
|name2 =Passive: Lance-a-Lot | |||
|abilityType2 = Physical | |||
|grid2.mark = 18 | |||
|desc2 = Ally: +1 {{stat|pi|Pierce}} | |||
|name3 = | |||
|subAbility3=true | |||
|upgrade3.3 = Applies to more allies. | |||
|grid3.mark = 8,18 | |||
}} | }} | ||
== Upgrades == | ==Upgrades== | ||
{{UpgradeInfoMonsters}} | {{UpgradeInfoMonsters}} | ||
== | == Evolution == | ||
The Jouster | {{EvolutionInfo|Jouster|Chevalier|Human}} | ||
== Relics == | |||
The Jouster is required for the following {{ItemLink|relic|Relics}}: | |||
* {{Relic|Unique Horn}} | |||
The Jouster benefits from the following {{ItemLink|relic|Relics}}: | |||
==Tactics== | |||
{{nav units}} | {{nav units}} | ||
Revision as of 16:48, 27 November 2025
The Jouster is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you.
Stats
The Jouster gains XP and will level up when eating at the Tavern.
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 7 | 11 | 17 | 24 | 32 | 41 | 51 | 61 | 72 | 84 | ||
| 13 | 19 | 26 | 35 | 45 | 56 | 69 | 82 | 95 | 110 | ||
| 10% | 10% | 10% | 10% | 10% | 10% | 10% | 10% | 10% | 10% | ||
| 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | ||
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Abilities
The second, passive ability can be unlocked at the
Mystic for 1 ×
Shards.
Active: Hunt Wildlife
Upgrades
| Upgrade | Costs |
|---|---|
| 3 × | |
| 6 × | |
| 10 × |
Evolution
File:Chevalier.png
Chevalier
The Jouster evolves into the File:Chevalier.png Chevalier. To evolve a Unit they must be upgraded to
.
Relics
The Jouster is required for the following
Relics:
The Jouster benefits from the following
Relics:


