Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Headless: Difference between revisions
From Super Fantasy Kingdom Official Wiki
update costs |
added base stats and Abilities + upgrades |
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{{Unit introduction}} | {{Unit introduction}} | ||
== Stats == | |||
The Headless gains [[XP]] and will level up when eating at the [[Tavern]]. | |||
{{LevelStats | |||
|exp=true | |||
|baseIndicator=true | |||
|gainIndicator=true | |||
|pw=7|pw10=55 | |||
|ma=7|ma10=60 | |||
|sh=5|sh10=15 | |||
|cr=0% | |||
|pd=10 | |||
|md=25 | |||
}} | |||
== Abilities == | == Abilities == | ||
{{AbilityUnlockingInfo}} | {{AbilityUnlockingInfo}} | ||
{{abilities | {{abilities | ||
|name1 = Active: |cd1=|desc1= | |name1 = Active: Haunting Ride | ||
|name2 = Passive: | | |abilityType1 = Magical | ||
|element1 = Dark | |||
|ra1 = 80m | |||
|cd1 = 4.0s | |||
|ta1= Furthest | |||
|desc1 = Rides on horseback, spreading {{effect|Fatigue}}. | |||
|upgrade1.1 = Reduce {{stat|cd}} to 3.5s. | |||
|upgrade1.2 = Reduce {{stat|cd}} to 3s. | |||
|upgrade1.3 = Reduce {{stat|cd}} to 2s. Increase {{stat|ar|area}}. | |||
|name2 = Passive: Stage fright | |||
|abilityType2 = support | |||
|desc2= Self: Apply {{effect|Fear}} to monsters with less than 10% life. | |||
|grid2.mark = 13 | |||
|upgrade2.3 = Increases effect to 20% | |||
}} | |||
{{EffectSynergyStore | |||
|effect=Fatigue | |||
|unit=Headless | |||
|causes=1 | |||
}} | |||
{{EffectSynergyStore | |||
|effect=Fear | |||
|unit=Headless | |||
|causes=1 | |||
|remarks=With passive | |||
}} | }} | ||
{{UpgradeInfoMonsters}} | |||
== | == Evolution == | ||
{{ | {{EvolutionInfo|Headless|Horseman|Undead}} | ||
== Relics == | |||
The Headless is required for the following {{ItemLink|relic|Relics}}: | |||
* {{Relic|Charge}} | |||
The Headless benefits from the following {{ItemLink|relic|Relics}}: | |||
==Tactics== | |||
== | == Monster == | ||
{{nav units}} | {{nav units}} | ||
Revision as of 15:18, 27 November 2025
The Headless is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you.
Stats
The Headless gains XP and will level up when eating at the Tavern.
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 7 | 9 | 13 | 18 | 23 | 28 | 34 | 41 | 48 | 55 | ||
| 7 | 10 | 14 | 19 | 24 | 31 | 37 | 44 | 52 | 60 | ||
| 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 14 | 15 | ||
| 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | ||
| 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | ||
| 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 |
Abilities
The second, passive ability can be unlocked at the
Mystic for 1 ×
Shards.
Active: Haunting Ride
Rides on horseback, spreading Fatigue.
Passive: Stage fright
Self: Apply Fear to monsters with less than 10% life.
| Upgrade | Costs |
|---|---|
| 3 × | |
| 6 × | |
| 10 × |
Evolution
File:Horseman.png
Horseman
The Headless evolves into the File:Horseman.png Horseman. To evolve a Unit they must be upgraded to
.
Relics
The Headless is required for the following
Relics:
The Headless benefits from the following
Relics:


