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Dinosaur: Difference between revisions
update costs |
updated stats and upgrades |
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| Line 17: | Line 17: | ||
| benefitsFromRelics = Burning Book, Eagle Eye, Gas Cloud, Knock Knock, Mug of Joy, Sleep Powder, Wrench, Armor, Helmet, Sword, Glasses | | benefitsFromRelics = Burning Book, Eagle Eye, Gas Cloud, Knock Knock, Mug of Joy, Sleep Powder, Wrench, Armor, Helmet, Sword, Glasses | ||
}} | }} | ||
{{Unit introduction}} The Dinosaur's attacks do {{ItemLink|Physical Damage}} and have no element. The '''Dinosaur''' charges through monsters knocking them back. The Dinosaur's passive unlocked from the {{ItemLink| | {{Unit introduction}} The Dinosaur's attacks do {{ItemLink|Physical Damage}} and have no element. The '''Dinosaur''' charges through monsters knocking them back. The Dinosaur's passive unlocked from the {{ItemLink|Mystic}} gives it regeneration which allows it to heal and tank effectively. | ||
The Dinosaur cannot be placed on {{ItemLink|Tower|link=Walls}}s. | The Dinosaur cannot be placed on {{ItemLink|Tower|link=Walls}}s. | ||
| Line 28: | Line 28: | ||
|baseIndicator=true | |baseIndicator=true | ||
|gainIndicator=true | |gainIndicator=true | ||
| | |pw=5|pw10=73 | ||
|hp=18|hp10= | |hp=18|hp10=110 | ||
| | |rg1=13|rg10=110 | ||
|cr= | |cr=5% | ||
|pd= | |pd=35 | ||
|md= | |md=35 | ||
}} | }} | ||
| Line 42: | Line 42: | ||
|abilityType1 = Physical | |abilityType1 = Physical | ||
|element = none | |element = none | ||
|cd1= | |cd1=3 | ||
|ra1=70m | |ra1=70m | ||
|desc1=Charges | |ta1= Furthest | ||
|upgrade1.1 = Decrease {{stat|cd| to | |desc1= Charges onto the battlefield, knocking back all targets in its path. (and then attack with a laser blast.) | ||
|upgrade1.2 = Increases {{stat|ar}} | |upgrade1.1 = Decrease {{stat|cd| to 3s}} | ||
|upgrade1.3 = Additional laser attack | |upgrade1.2 = Increases {{stat|ar|area}} | ||
|name2 =Passive: | |upgrade1.3 = Additional laser attack. | ||
|name2 =Passive: Frightful Presence | |||
|abilityType2 = self boost | |abilityType2 = self boost | ||
|grid2.mark = 13 | |grid2.mark = 13 | ||
|desc2 = | |abilityType2= support | ||
|upgrade2.1 = Increase effect to | |desc2 = On Taking damage: Apply {{effect|fear}} to 3 close monsters. | ||
|upgrade2.2 = Increase effect to | |upgrade2.1 = Increase effect to 4. | ||
|upgrade2.3 = Increase effect to | |upgrade2.2 = Increase effect to 5. | ||
|upgrade2.3 = Increase effect to 10. | |||
}} | }} | ||
{{EffectSynergyStore | {{EffectSynergyStore | ||
|effect= | |effect=Fear | ||
|remarks= | |remarks=With passive | ||
|causes=1 | |causes=1 | ||
}} | }} | ||
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{{EvolutionInfo|Dinosaur|Kaiju|Swamp}} | {{EvolutionInfo|Dinosaur|Kaiju|Swamp}} | ||
Once Dinosaur evolves into Kaiju, after it finishes charging it will fire a laser horizontally in the direction it is facing, the laser does twice the damage of the charge attack | Once Dinosaur evolves into Kaiju, after it finishes charging it will fire a laser horizontally in the direction it is facing, the laser does twice the damage of the charge attack. | ||
== Relics == | == Relics == | ||
| Line 74: | Line 76: | ||
The Dinosaur benefits from the following {{ItemLink|relic|Relics}}: | The Dinosaur benefits from the following {{ItemLink|relic|Relics}}: | ||
==Tactics== | ==Tactics== | ||
Dinosaurs high {{ItemLink|Knockback}} and big {{ItemLink|Area}} makes it a very good [[unit]] for slowing down [[monsters]]. | Dinosaurs high {{ItemLink|Knockback}} and big {{ItemLink|Area}} makes it a very good [[unit]] for slowing down [[monsters]]. | ||
Revision as of 16:07, 25 November 2025
The Dinosaur is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you. The Dinosaur's attacks do
Physical Damage and have no element. The Dinosaur charges through monsters knocking them back. The Dinosaur's passive unlocked from the
Mystic gives it regeneration which allows it to heal and tank effectively.
The Dinosaur cannot be placed on
Towers.
Stats
The Dinosaur gains XP and will level up when eating at the Tavern.
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5 | 9 | 15 | 21 | 28 | 36 | 44 | 53 | 63 | 73 | ||
| 18 | 23 | 31 | 39 | 49 | 59 | 71 | 83 | 96 | 110 | ||
| 5% | 5% | 5% | 5% | 5% | 5% | 5% | 5% | 5% | 5% | ||
| 35 | 35 | 35 | 35 | 35 | 35 | 35 | 35 | 35 | 35 | ||
| 35 | 35 | 35 | 35 | 35 | 35 | 35 | 35 | 35 | 35 |
Abilities
The second, passive ability can be unlocked at the
Mystic for 1 ×
Shards.
Upgrades
| Upgrade | Costs |
|---|---|
| 3 × | |
| 6 × | |
| 10 × |
Evolution
The Dinosaur evolves into the
Kaiju. To evolve a Unit they must be upgraded to
.
Once Dinosaur evolves into Kaiju, after it finishes charging it will fire a laser horizontally in the direction it is facing, the laser does twice the damage of the charge attack.
Relics
The Dinosaur is required for the following
Relics:
The Dinosaur benefits from the following
Relics:
Tactics
Dinosaurs high
Knockback and big
Area makes it a very good unit for slowing down monsters.
Monster
As a monster the Dinosaur can attack your kingdom. It is encountered starting on day 8 are also encountered as a monster via provokes. They are fairly generic in all stats with slightly higher
hp.



