Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Dancer: Difference between revisions
From Super Fantasy Kingdom Official Wiki
use UpgradeInfoMonsters template |
added base stats and Abilities + upgrades |
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}} | }} | ||
{{Unit introduction}} | {{Unit introduction}} | ||
== Stats == | |||
The Dancer gains [[XP]] and will level up when eating at the [[Tavern]]. | |||
{{LevelStats | |||
|exp=true | |||
|baseIndicator=true | |||
|gainIndicator=true | |||
|pw=7|pw10=75 | |||
|hp=12|hp10=60 | |||
|cr=30% | |||
|pd=30 | |||
|md=15 | |||
}} | |||
== Abilities == | == Abilities == | ||
{{AbilityUnlockingInfo}} | {{AbilityUnlockingInfo}} | ||
{{abilities | {{abilities | ||
|name1 = Active: |cd1=|desc1= | |name1 = Active: Blade Dance | ||
|name2 = Passive: | | |abilityType1 = Physical | ||
|dm1=1× | |||
|cd1 = 2.5s | |||
|ra1= 50m | |||
|ta1 = nearest | |||
|upgrade1.1 = Reduce {{Stat|cd}} to 1.75s | |||
|upgrade1.2 = Increase {{Stat|du}} to 4s | |||
|upgrade1.3 = Reduce {{Stat|cd}} to 1s | |||
|desc1 = Spins around, slashing anything in his path applying {{effect|Bleed}}. | |||
|name2 = Passive: Freezing Criticals | |||
|desc3 = Self: X2 {{stat|crit}} against {{effect|freeze|frozen}} targets. | |||
|grid3.mark=13 | |||
|upgrade3.3 = Increase effect to x3. | |||
}} | |||
{{EffectSynergyStore | |||
|effect=Bleed | |||
|remarks= | |||
|causes=1 | |||
}} | }} | ||
==Upgrades== | |||
{{UpgradeInfo | |||
|costs1={{ItemLink|Ingot|quantity=3}} | |||
|costs2={{ItemLink|Ingot|quantity=6}} | |||
|costs3={{ItemLink|Ingot|quantity=10}} | |||
}} | |||
== Evolution == | |||
{{EvolutionInfo|Dancer|Singer|Elven}} | |||
== Relics == | |||
The Danceris required for the following {{ItemLink|relic|Relics}}: | |||
* {{Relic|Weak Spot}} | |||
The Dancer benefits from the following {{ItemLink|relic|Relics}}: | |||
{{ | |||
{{nav units}} | {{nav units}} | ||
Revision as of 15:13, 25 November 2025
The Dancer is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you.
Stats
The Dancer gains XP and will level up when eating at the Tavern.
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 7 | 11 | 17 | 23 | 30 | 38 | 46 | 55 | 65 | 75 | ||
| 12 | 14 | 18 | 23 | 28 | 33 | 39 | 46 | 53 | 60 | ||
| 30% | 30% | 30% | 30% | 30% | 30% | 30% | 30% | 30% | 30% | ||
| 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | ||
| 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 |
Abilities
The second, passive ability can be unlocked at the
Mystic for 1 ×
Shards.
Active: Blade Dance
Spins around, slashing anything in his path applying Bleed.
Passive: Freezing Criticals
Self: X2 against frozen targets.
Upgrades
| Upgrade | Costs |
|---|---|
| 3 × | |
| 6 × | |
| 10 × |
Evolution
File:Singer.png
Singer
The Dancer evolves into the File:Singer.png Singer. To evolve a Unit they must be upgraded to
.
Relics
The Danceris required for the following
Relics:
The Dancer benefits from the following
Relics:


