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Selene: Difference between revisions
From Super Fantasy Kingdom Official Wiki
m Reverted edit by 76561198116506758 (talk) to last revision by Emilyba Tag: Rollback |
Holy to Light |
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| Line 9: | Line 9: | ||
| isHero = 1 | | isHero = 1 | ||
| damageType = Magic | | damageType = Magic | ||
| element = | | element = Light | ||
| movement = Cavalry | | movement = Cavalry | ||
| attackStyle = Ranged | | attackStyle = Ranged | ||
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As a Hero, Selene benefits from extra {{ItemLink|stats}} purchased in between runs for {{ItemLink|Shards}}. Selene does not gain [[XP]] from the {{ItemLink|tavern}} by eating food [[Food]] and can only gain [[XP]] from defeating [[Monsters]] in [[Combat]]. | As a Hero, Selene benefits from extra {{ItemLink|stats}} purchased in between runs for {{ItemLink|Shards}}. Selene does not gain [[XP]] from the {{ItemLink|tavern}} by eating food [[Food]] and can only gain [[XP]] from defeating [[Monsters]] in [[Combat]]. | ||
Selene's attacks do {{ItemLink|Magic Damage}} and are {{ItemLink| | Selene's attacks do {{ItemLink|Magic Damage}} and are {{ItemLink|Light}}. Additionally and monsters which come into contact with Selene will have [[Freeze]] applied to them. | ||
Selene cannot be placed on {{ItemLink|Tower}}s. | Selene cannot be placed on {{ItemLink|Tower}}s. | ||
| Line 39: | Line 39: | ||
==Abilities== | ==Abilities== | ||
{{abilities | {{abilities | ||
|name1 = | |name1 = Light Arrows | ||
|abilityType1= Magic | |abilityType1= Magic | ||
|element1 = | |element1 = Light | ||
|cd1=3s | |cd1=3s | ||
|dm1 = 2x | |dm1 = 2x | ||
|desc1= Uses the power of the moon to conjure | |desc1= Uses the power of the moon to conjure Light bows and has a cold aura, applying {{effect|Freeze}}. | ||
}} | }} | ||
{{EffectSynergyStore | {{EffectSynergyStore | ||
| Line 63: | Line 63: | ||
! colspan="2" style="text-align:center;" | Freeze<br /> | ! colspan="2" style="text-align:center;" | Freeze<br /> | ||
|- | |- | ||
| colspan="2" | Attacks once more.<br />Applying {{Effect|Radiance}} to a {{effect|Freeze}} target deals 1x{{ItemLink| | | colspan="2" | Attacks once more.<br />Applying {{Effect|Radiance}} to a {{effect|Freeze}} target deals 1x{{ItemLink|Light}} | ||
| colspan="2" | Attacks pierce once.<br />Increase effect of {{Effect|Freeze}} by 10% | | colspan="2" | Attacks pierce once.<br />Increase effect of {{Effect|Freeze}} by 10% | ||
|- | |- | ||
| Line 72: | Line 72: | ||
! Heal | ! Heal | ||
|- | |- | ||
| Attacks once more.<br />Applying {{Effect|Radiance}} to a {{Effect|Freeze}} target deals 2x{{ItemLink| | | Attacks once more.<br />Applying {{Effect|Radiance}} to a {{Effect|Freeze}} target deals 2x{{ItemLink|Light}}. | ||
| Attacks pierce once.<br />Increase duration of {{Effect|Freeze}} by 2s. | | Attacks pierce once.<br />Increase duration of {{Effect|Freeze}} by 2s. | ||
| Attacks pierce once.<br />Increase effect of {{Effect|Freeze}} by 20%. | | Attacks pierce once.<br />Increase effect of {{Effect|Freeze}} by 20%. | ||
| Line 85: | Line 85: | ||
Selene benefits from the following {{ItemLink|relic|Relics}}: | Selene benefits from the following {{ItemLink|relic|Relics}}: | ||
==Tactics== | ==Tactics== | ||
Revision as of 11:04, 28 November 2025
Selene is one of the Heroes and a starting unit.
Stats
As a Hero, Selene benefits from extra
stats purchased in between runs for
Shards. Selene does not gain XP from the
tavern by eating food Food and can only gain XP from defeating Monsters in Combat.
Selene's attacks do
Magic Damage and are
Light. Additionally and monsters which come into contact with Selene will have Freeze applied to them.
Selene cannot be placed on
Towers.
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 22 | 25 | 30 | 35 | 41 | 48 | 55 | 63 | 71 | 80 | ||
| 25% | 25% | 25% | 25% | 25% | 25% | 25% | 25% | 25% | 25% | ||
| 15% | 15% | 15% | 15% | 15% | 15% | 15% | 15% | 15% | 15% | ||
| 25% | 25% | 25% | 25% | 25% | 25% | 25% | 25% | 25% | 25% | ||
| 7 | 9 | 13 | 18 | 23 | 28 | 34 | 41 | 48 | 55 |
Abilities
Light Arrows
Uses the power of the moon to conjure Light bows and has a cold aura, applying Freeze.
Upgrades
| Rank 1 | Radiance |
Freeze | ||
|---|---|---|---|---|
| Attacks once more. Applying Radiance to a Freeze target deals 1x |
Attacks pierce once. Increase effect of Freeze by 10% | |||
| Rank 2 | Radiance | Freeze | Freeze | Heal |
| Attacks once more. Applying Radiance to a Freeze target deals 2x |
Attacks pierce once. Increase duration of Freeze by 2s. |
Attacks pierce once. Increase effect of Freeze by 20%. |
Lose knockback, but apply Freeze in a large radius. Self: Overheal 1 when applying Freeze. | |
Relics
Selene is required for the following
Relics:
Selene benefits from the following
Relics:


