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Clown: Difference between revisions

From Super Fantasy Kingdom Official Wiki
fixed unlock condition
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|baseIndicator=true
|baseIndicator=true
|gainIndicator=true
|gainIndicator=true
|dm=11|dm10=108
|dm=8|dm10=90
|hp=7|hp10=65
|ma=5|ma10=34
|sh=0
|cr=10%
|cr=0%
|pd=0%
|pd=0%
|md=0%
|md=0%
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{{AbilityUnlockingInfo}}
{{AbilityUnlockingInfo}}
{{abilities
{{abilities
|name1 = Active: Throw
|name1 = Active: Bone Barrage
|abilityType1 = Physical
|abilityType1 = Physical
|element1= Dark
|cd1=2.5s
|cd1=2s
|ra1=50m
|ra1=50m
|dm1 = 1x
|dm1 = 1x
|desc1=Throws up to 2 bones at the nearest targets <br> Applies {{effect|fatigue}}
|desc1=Throws up to 2 bones,
|upgrade1.1= Fires 3 projectiles; Reduce {{stat|cd|to 1.8s}}
|upgrade1.1= Fires 3 projectiles. Reduce {{stat|cd|to 2s}}
|upgrade1.2= Fires 5 projectiles; Reduce {{stat|cd|to 1.6s}}
|upgrade1.2= Fires 5 projectiles. Reduce {{stat|cd|to 1.6s}}
|upgrade1.3= Fires 7 projectiles
|upgrade1.3= Fires 7 projectiles. Reduce {{stat|cd|to 1.25s}}
|name2 = Passive: Party
|name2 = Passive: Vicious Mockery
|abilityType2 = self boost
|abilityType2 = self boost
|desc2=Self: +30% {{Stat|dm}} against {{effect|Fatigue}}d targets
|desc2=Self: Increase {{Stat|pw}} by 50% against {{effect|taunt}}ed targets.
|grid2.mark=13
|grid2.mark=13
|upgrade2.3 = Increases effect to +50%{{stat|dm}}
|upgrade2.3 = Increases effect to +100%{{stat|pw}}
}}
{{EffectSynergyStore
|effect=Fatigue
|causes=1
}}
}}
{{EffectSynergyStore
{{EffectSynergyStore
|effect=Fatigue
|effect=taunt
}}
}}
{{UpgradeInfoMonsters}}
{{UpgradeInfoMonsters}}

Revision as of 20:12, 11 November 2025


The Clown is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you. The Clown attacks do Physical Damage, have no element. It throws bones at the nearest target applying Fatigue. The Skeleton's passive unlocked from the Witch gives it extra  damage against monsters which have fatigue.

The Clown can be placed on Towers.

Stats

The Clown gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Mana 57912151822253034
Critical Chance 10%10%10%10%10%10%10%10%10%10%
Armor 0%0%0%0%0%0%0%0%0%0%
Resistance 0%0%0%0%0%0%0%0%0%0%
Damage 8131927354555667890

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Active: Bone Barrage
Physical damage
Throws up to 2 bones,
Fires 3 projectiles. Reduce  to 2s
Fires 5 projectiles. Reduce  to 1.6s
Fires 7 projectiles. Reduce  to 1.25s
 1x
 2.5s
 50m
Passive: Vicious Mockery
Self boost
Self: Increase by 50% against taunted targets.
Increases effect to +100%


UpgradeCosts
3 ×  Ingot
6 ×  Ingot
10 ×  Ingot

Evolution

The Clown evolves into the File:Comedian.png Comedian. To evolve a Unit they must be upgraded to .

Relics

The Clown is required for the following Relics:

The Halfling benefits from the following Relics:

Tactics

Combos with deathpriest as Clown does more damage against monsters which have fatigue.

Monster

As a monster the Clown can attack your kingdom.