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Werewolf: Difference between revisions

From Super Fantasy Kingdom Official Wiki
imported>CadsBot
→Abilities: Coin renamed
imported>Emilyba
Updated infobox, abilities, upgrades added Relics and stats.
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{{infobox unit
{{infobox unit
| kingdom = Nature
| info = ''It's gunna get hairy''<br> -The Werewolf
| recruiting = [[Hermit]], [[Hero]] or [[Portal]]
| recruiting = [[Hermit]], [[Hero]] or [[Portal]]
| costs = Hermit: Free<br/>Hero: {{ItemLink|Ingot|quantity=2}}<br/>Portal: variable
| costs = Hermit: Free<br/>Hero: {{ItemLink|Ingot|quantity=2}}<br/>Portal: variable
| race = [[nature]]
| recruiting = [[Eremit]] or [[Hero]]
| costs = free or {{IconLink|Ingot|quantity=2}}
| upgradeCosts = {{IconLinkSequence|Ingot|2|6|11}}
| upgradeCosts = {{IconLinkSequence|Ingot|2|6|11}}
| damageType = Physical
| element = None
| movement = Infantry
| attackStyle = Melee
| attackStyle = Melee
| role = Damage
| role = Damage
| preferredFood = {{ItemLink|deer}}
| preferredFood = {{ItemLink|deer}}
}}
}}
{{Tamed monster introduction}}
{{Tamed monster introduction}} The Werewolf's attacks do {{ItemLink|Physical Damage}}, and have no [[Element]]. The Werewolf runs towards it's target and bites in an area applying {{Effect|Bleeding}}. The Werewolf's passive unlocked from the {{ItemLink|Witch}} gains +2{{stat|dm}} for all adjacent units.
 
The Werewolf cannot be placed on [[Walls]]
 
== Stats ==
The Werewolf gains [[XP]] and will level up when eating at the [[Tavern]].
 
{|style="width:20%" class="wikitable"
!Base stats
|-
|<center>
6 {{Stat|dm}} <br/>
13 {{Stat|hp}}<br/>
0 {{Stat|sh}}<br/>
0% {{Stat|cr}}<br/>
0% {{Stat|pd}}<br/>
0% {{Stat|md}} </center>
|}


== Abilities ==
== Abilities ==
The second ability can be unlocked at the [[Witch]] for {{ItemLink|Coins|quantity=100}}.
The second ability can be unlocked at the [[Witch]] for {{ItemLink|Coins|quantity=100}}.
{{abilities
{{abilities
|name1=|cd1=2 s|ra1=60 m|desc1=Transforms into wolf and bites in an area, applies bleeding
|name1=Bite{{ItemLink|Physical Damage|}}|cd1=2s|ra1=60m|desc1=Bites in an area and applies {{effect|Bleeding}}
|name2=|desc2=+2 dmg to adjacent units
|name2=Wolfspack|desc2=+2{{stat|dm}} for every adjacent unit
}}
}}


== Upgrades ==
== Upgrades ==
{{UpgradesTamedMonsters
{{UpgradesTamedMonsters
|upgrade1=Reduce {{stat|cd|to 1.75 s}}
|upgrade1='''Bite''' Decrease {{stat|cd|to 1.75s}}
|upgrade2=Reduce {{stat|cd|to 1.5 s}}
|upgrade2='''Bite''' Decrease {{stat|cd|to 1.5s}}
|upgrade3=+5 dmg to adjacent units, increased Area of Attack
|upgrade3='''Bite''' Increases {{stat|ar}}<br>'''Wolfspack''' Increases effect to 5{{stat|dm}}
}}
}}


{| class="wikitable"
== Relics ==
|+Stats
!Base stats lvl 1 !! Per lvl up
|-
||[[File:WerewolfStats.png|280x280px]]
|<span style="margin: auto; display:table">


+2x [[File:Hp.png|22x22px]]<br>
The Werewolf is required for the following {{ItemLink|relic|Relics}}:
<br>
* * {{ItemLink|Lacerate}}
Does not scale with Level<br>
<br>
Does not scale with Level<br>
<br>
Does not scale with Level<br>
<br>
+1x [[File:Dmg.png|22x22px]]<br>
<br>
Does not scale with Level<br>
|}


== Levels ==
The Werewolf benefits from the following {{ItemLink|relic|Relics}}:
The Werewolf levels up when eating at the [[Tavern]], increasing some of the stats.
* {{ItemLink|Bloody Knife}} Werewolf is currently the only unit which applies {{effect|Bleeding}}
* {{ItemLink|Eagle Eye}}
* {{ItemLink|Knock Knock}}
* {{ItemLink|Lacerate}}
* {{ItemLink|Mug of Joy}}
* {{ItemLink|Armor}}
* {{ItemLink|Sword}}
* {{ItemLink|Glasses}}


{{nav units}}
{{nav units}}

Revision as of 03:53, 14 October 2023

Template:Tamed monster introduction The Werewolf's attacks do Physical Damage, and have no Element. The Werewolf runs towards it's target and bites in an area applying Bleeding. The Werewolf's passive unlocked from the Witch gains +2 for all adjacent units.

The Werewolf cannot be placed on Walls

Stats

The Werewolf gains XP and will level up when eating at the Tavern.

Base stats

6
13
0
0%
0%

0%

Abilities

The second ability can be unlocked at the Witch for 100 ×  Coins.

Bites in an area and applies Bleeding
 2s
 60m
Wolfspack
+2 for every adjacent unit

Upgrades

The upgrade can be unlocked directly on the unit.

Upgrade Effect Costs
Bite Decrease  to 1.75s 2 ×  Ingot*
Bite Decrease  to 1.5s 6 ×  Ingot*
Bite Increases
Wolfspack Increases effect to 5
11 ×  Ingot*

*Each time an upgrade is bought the costs of all upgrades is increased by 1 ×  Ingot for that cycle.

Relics

The Werewolf is required for the following Relics:

The Werewolf benefits from the following Relics: