Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Treant: Difference between revisions

From Super Fantasy Kingdom Official Wiki
imported>Whitepawne4
m added thorny whip to relics treant benefits from
imported>CadsBot
unit->hero
Line 1: Line 1:
{{infobox unit
{{infobox hero
| info = ''I am goot''
| info = ''I am goot''
| kingdom = Nature
| kingdom = Nature
Line 16: Line 16:
| benefitsFromRelics = Eagle Eye, Knock Knock, Magic Beans, Mug of Joy, Armor, Sword, Glasses
| benefitsFromRelics = Eagle Eye, Knock Knock, Magic Beans, Mug of Joy, Armor, Sword, Glasses
}}
}}
{{Tamed monster introduction}} The Treant's attacks do {{ItemLink|Physical Damage}}, and have the {{ItemLink|Plant}} [[Element]] . The Treant Sprouts roots in a line towards it's target {{effect|Stunning}} all monsters it hits. The Treant's passive unlocked from the {{ItemLink|Witch}} gives +3 max {{stat|hp}} to all adjacent units. This {{stat|hp}} is not healing and the units will require some sort of regeneration or {{effect|Rejuvenate}} to make use of it.
{{Hero introduction}} The Treant's attacks do {{ItemLink|Physical Damage}}, and have the {{ItemLink|Plant}} [[Element]] . The Treant Sprouts roots in a line towards it's target {{effect|Stunning}} all monsters it hits. The Treant's passive unlocked from the {{ItemLink|Witch}} gives +3 max {{stat|hp}} to all adjacent heroes. This {{stat|hp}} is not healing and the heroes will require some sort of regeneration or {{effect|Rejuvenate}} to make use of it.


The Treant cannot be placed on {{ItemLink|Tower}}s.
The Treant cannot be placed on {{ItemLink|Tower}}s.
Line 51: Line 51:
|name2=Branching
|name2=Branching
|abilityType2 = Support
|abilityType2 = Support
|desc2=+3 {{stat|hp}} for adjacent units
|desc2=+3 {{stat|hp}} for adjacent heroes
|upgrade2.1=Increase effect to 6{{stat|hp}}
|upgrade2.1=Increase effect to 6{{stat|hp}}
|upgrade2.2= Increase effect to 12{{stat|hp}}
|upgrade2.2= Increase effect to 12{{stat|hp}}
Line 86: Line 86:
{{Monster introduction}}
{{Monster introduction}}


{{nav units}}
{{nav heroes}}

Revision as of 23:46, 13 November 2023

Template:Infobox hero Template:Hero introduction The Treant's attacks do Physical Damage, and have the Plant Element . The Treant Sprouts roots in a line towards it's target Stunning all monsters it hits. The Treant's passive unlocked from the Witch gives +3 max to all adjacent heroes. This is not healing and the heroes will require some sort of regeneration or Rejuvenate to make use of it.

The Treant cannot be placed on Towers.

Unlocking

Have 20 Trees in your city. Upgrade the Lumberyard to plant new Trees. The Gnomes can also plant some additional Trees

Stats

The Treant gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Health 15233548638098117138160
Shield 0000000000
Critical Chance 0%0%0%0%0%0%0%0%0%0%
Armor 0%0%0%0%0%0%0%0%0%0%
Resistance 0%0%0%0%0%0%0%0%0%0%
Damage 691215192428343945

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Plants
Physical damagePlant
Sprouts roots from the ground Stunning targets
Decrease  to 1.5s
Decrease  to 1s
Increase area
 2s
 80m
Branching
Support
+3 for adjacent heroes
Increase effect to 6
Increase effect to 12
Increase effect to 24
UpgradeCosts
3 ×  Ingot
6 ×  Ingot
10 ×  Ingot

Relics

The Treant is required for the following Relics:

The Treant benefits from the following Relics:

Monster

As a monster the Treant can attack your kingdom.

Template:Nav heroes