Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Treant: Difference between revisions
imported>Emilyba transfer upgrades to ability template; added tower info |
imported>CadsBot ability unlocking, tower link |
||
| Line 16: | Line 16: | ||
{{Tamed monster introduction}} The Treant's attacks do {{ItemLink|Physical Damage}}, and have the {{ItemLink|Plant}} [[Element]] . The Treant Sprouts roots in a line towards it's target {{effect|Stunning}} all monsters it hits. The Treant's passive unlocked from the {{ItemLink|Witch}} gives +3 max {{stat|hp}} to all adjacent units. This {{stat|hp}} is not healing and the units will require some sort of regeneration or {{effect|Rejuvenate}} to make use of it. | {{Tamed monster introduction}} The Treant's attacks do {{ItemLink|Physical Damage}}, and have the {{ItemLink|Plant}} [[Element]] . The Treant Sprouts roots in a line towards it's target {{effect|Stunning}} all monsters it hits. The Treant's passive unlocked from the {{ItemLink|Witch}} gives +3 max {{stat|hp}} to all adjacent units. This {{stat|hp}} is not healing and the units will require some sort of regeneration or {{effect|Rejuvenate}} to make use of it. | ||
The Treant cannot be placed on | The Treant cannot be placed on {{ItemLink|Tower}}s. | ||
== Unlocking == | == Unlocking == | ||
Have 20 Trees in your city. Upgrade the [[Lumberyard]] to plant new {{ItemLink|Tree}}s. The {{ItemLink|Gnomes}} can also plant some additional {{ItemLink|Tree}}s | Have 20 Trees in your city. Upgrade the [[Lumberyard]] to plant new {{ItemLink|Tree}}s. The {{ItemLink|Gnomes}} can also plant some additional {{ItemLink|Tree}}s | ||
| Line 36: | Line 36: | ||
==Abilities== | ==Abilities== | ||
{{AbilityUnlockingInfo}} | |||
{{abilities | {{abilities | ||
|name1=Plants | |name1=Plants | ||
Revision as of 20:14, 31 October 2023
Template:Tamed monster introduction The Treant's attacks do
Physical Damage, and have the
Plant Element . The Treant Sprouts roots in a line towards it's target Stunning all monsters it hits. The Treant's passive unlocked from the
Witch gives +3 max
to all adjacent units. This
is not healing and the units will require some sort of regeneration or Rejuvenate to make use of it.
The Treant cannot be placed on
Towers.
Unlocking
Have 20 Trees in your city. Upgrade the Lumberyard to plant new
Trees. The
Gnomes can also plant some additional
Trees
Stats
The Treant gains XP and will level up when eating at the Tavern.
| Base stats |
|---|
Abilities
The second, passive ability can be unlocked at the
Mystic for 1 ×
Shards.
Relics
The Treant is required for the following
Relics:
- None right now
The Treant benefits from the following
Relics:


