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Jester: Difference between revisions

From Super Fantasy Kingdom Official Wiki
imported>CadsBot
→Abilities: ability unlocking, tower link
imported>Emilyba
transfer upgrades to ability template; added tower info
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| attackStyle = Ranged
| attackStyle = Ranged
| role = Support
| role = Support
| onTower = yes
| preferredFood = {{ItemLink|fox}}
| preferredFood = {{ItemLink|fox}}
}}
}}
{{Tamed monster introduction}} The Jester's attacks do {{ItemLink|Physical Damage}} and have the {{ItemLink|Fire}} [[Element]]. He throws balls of fire at random locations leaving behind a fire which applies {{effect|Burn}}. Using it's passive unlocked by the {{ItemLink|Witch}} the Jester boosts {{ItemLink|Fire}} damage for units above and below who attack with that element.
{{Tamed monster introduction}} The Jester's attacks do {{ItemLink|Physical Damage}} and have the {{ItemLink|Fire}} [[Element]]. He throws balls of fire at random locations leaving behind a fire which applies {{effect|Burn}}. Using it's passive unlocked by the {{ItemLink|Witch}} the Jester boosts {{ItemLink|Fire}} damage for units above and below who attack with that element.


The Jester is a unit which can be placed on [[Walls]].
The Jester is a unit which can be placed on [[file:Stone Tower.png|16px|link=[[walls]]]]Towers


== Stats ==
== Stats ==
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{{AbilityUnlockingInfo}}
{{AbilityUnlockingInfo}}
{{abilities
{{abilities
|name1=Juggling Balls {{ItemLink|Physical Damage|}}{{ItemLink|Fire|}}|cd1=1.5s|desc1=Targets random spot leaving behind a small fire, applies {{effect|Burn}}
|name1=Juggling Balls  
|name2=Set on Fire {{ItemLink|Support|}}|desc2=+50% {{ItemLink|Fire|}}{{stat|dm}} for units above and below
|abilityType1 = Physical
}}
|element1 = Fire
== Upgrades ==
|cd1=1.5s
{{UpgradesTamedMonsters
|du1 = 4s
|upgrade1='''Juggling Balls'''Increases {{stat|ar}}; Increases {{stat|du}} to 6s
|desc1=Targets random spot leaving behind a small fire, applies {{effect|Burn}}
|upgrade2='''Juggling Balls'''Increases {{stat|ar}}; Decreases {{stat|cd}} to 1.25s
|upgrade1.1= Increases {{stat|ar}}; Increases {{stat|du}} to 6s
|upgrade3='''Juggling Balls'''Increase {{stat|ar}} <br/> '''Set on Fire''' Increases effect to 100%{{ItemLink|Fire|}}{{stat|dm}}
|upgrade1.2= Increases {{stat|ar}}; Decreases {{stat|cd}} to 1.25s
|upgrade1.3= Increase {{stat|ar}}
|name2= Set on Fire  
|abilityType2 = Support
|desc2=+50% {{ItemLink|Fire|}}{{stat|dm}} for units above and below
|upgrade2.3 = Increases effect to 100%{{ItemLink|Fire|}}{{stat|dm}}
}}
}}



Revision as of 20:16, 31 October 2023

Template:Tamed monster introduction The Jester's attacks do Physical Damage and have the Fire Element. He throws balls of fire at random locations leaving behind a fire which applies Burn. Using it's passive unlocked by the Witch the Jester boosts Fire damage for units above and below who attack with that element.

The Jester is a unit which can be placed on Towers

Stats

The Jester gains XP and will level up when eating at the Tavern.

Base stats

5
13
0
0%
0%

0%

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Juggling Balls
Physical damageFire
Targets random spot leaving behind a small fire, applies Burn
Increases ; Increases to 6s
Increases ; Decreases to 1.25s
Increase
 1.5s
 4s
Set on Fire
Support
+50% Fire for units above and below
Increases effect to 100% Fire

Relics

The Jester is required for the following Relics:

The Jester benefits from the following Relics: