Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Jester: Difference between revisions
imported>Emilyba m fixed abilty damage type and attacktype classification |
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{{infobox unit | {{infobox unit | ||
| info = | | info = {{Quote|Juggle in Hell|The Jester}} | ||
| kingdom = Demon | | kingdom = Demon | ||
| recruiting = [[Hermit]], [[Hero]] or [[Portal]] | | recruiting = [[Hermit]], [[Hero]] or [[Portal]] | ||
Revision as of 11:20, 14 October 2023
Template:Tamed monster introduction The Jester's attacks do
Physical Damage and have the
Fire Element. He throws balls of fire at random locations leaving behind a fire which applies Burn. Using it's passive unlocked by the
Witch the Jester boosts
Fire damage for units above and below who attack with that element.
The Jester is a unit which can be placed on Walls.
Unlocking
Be funny.
Stats
The Jester gains XP and will level up when eating at the Tavern.
| Base stats |
|---|
Abilities
The second ability can be unlocked at the Witch for 100 ×
Coins.
Upgrades
The upgrade can be unlocked directly on the unit.
| Upgrade | Effect | Costs |
|---|---|---|
| Juggling BallsIncreases |
2 × | |
| Juggling BallsIncreases |
6 × | |
| Juggling BallsIncrease Set on Fire Increases effect to 100% |
11 × |
*Each time an upgrade is bought the costs of all upgrades is increased by 1 ×
Ingot for that cycle.
Relics
The Jester is required for the following
Relics:
- None right now
The Jester benefits from the following
Relics:
Eagle Eye
Frost Arrows
Gas Cloud if you have a source of Poison
Knock Knock
Mug of Joy
Armor
Bow
Glasses


