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Jester: Difference between revisions

From Super Fantasy Kingdom Official Wiki
imported>CadsBot
→Abilities: Coin renamed
imported>Emilyba
Updated infobox, abilities, upgrades added Relics and stats.
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{{infobox unit
{{infobox unit
| info = ''Juggle in Hell''<br> - The Jester
| race = [[demon]]
| race = [[demon]]
| recruiting = [[Hermit]], [[Hero]] or [[Portal]]
| recruiting = [[Hermit]], [[Hero]] or [[Portal]]
| costs = Hermit: Free<br/>Hero: {{ItemLink|Ingot|quantity=2}}<br/>Portal: variable
| costs = Hermit: Free<br/>Hero: {{ItemLink|Ingot|quantity=2}}<br/>Portal: variable
| upgradeCosts = {{IconLinkSequence|Ingot|2|6|11}}
| upgradeCosts = {{IconLinkSequence|Ingot|2|6|11}}
| damageType = Physical
| element = Fire
| movement = Infantry
| attackStyle = Melee
| attackStyle = Melee
| role = Support
| role = Support
| preferredFood = {{ItemLink|fox}}
| preferredFood = {{ItemLink|fox}}
}}
}}
{{Tamed monster introduction}}
{{Tamed monster introduction}} The Jester's attacks do {{ItemLink|Physical Damage}} and have the {{ItemLink|Fire}} [[Element]]. He throws balls of fire at random locations leaving behind a fire which applies {{effect|Burn}}. Using it's passive unlocked by the {{ItemLink|Witch}} the Jester boosts {{ItemLink|Fire}} damage for units above and below who attack with that element.
 
The Jester is a unit which can be placed on [[Walls]].


== Unlocking ==
== Unlocking ==
Be funny.
Be funny.
== Stats ==
The Jester gains [[XP]] and will level up when eating at the [[Tavern]].
{|style="width:20%" class="wikitable"
!Base stats
|-
|<center>
5 {{Stat|dm}} <br/>
13 {{Stat|hp}}<br/>
0 {{Stat|sh}}<br/>
0% {{Stat|cr}}<br/>
0% {{Stat|pd}}<br/>
0% {{Stat|md}} </center>
|}


== Abilities ==
== Abilities ==
The second ability can be unlocked at the [[Witch]] for {{ItemLink|Coins|quantity=100}}.
The second ability can be unlocked at the [[Witch]] for {{ItemLink|Coins|quantity=100}}.
{{abilities
{{abilities
|name1=|cd1=2 s|desc1=Throws randomly bombs at enemies, leaving behind a small burning area
|name1=Juggling Balls {{ItemLink|Magic Damage|}}{{ItemLink|Fire|}}|cd1=1.5s|desc1=Targets random spot leaving behind a small fire, applies {{effect|Burn}}
|name2=|desc2=+50% burning dmg for units above and below
|name2=Set on Fire {{ItemLink|Support|}}|desc2=+50% {{ItemLink|Fire|}}{{stat|dm}} for units above and below
}}
}}
== Upgrades ==
== Upgrades ==
{{UpgradesTamedMonsters
{{UpgradesTamedMonsters
|upgrade1=Increase {{stat|ar}} and {{stat|du}}
|upgrade1='''Juggling Balls'''Increases {{stat|ar}}; Increases {{stat|du}} to 6s
|upgrade2=Reduce {{stat|cd|to 1.5 s}}
|upgrade2='''Juggling Balls'''Increases {{stat|ar}}; Decreases {{stat|cd}} to 1.25s
|upgrade3=Increase {{stat|ar}}<br/>+100% burning dmg for units above and below
|upgrade3='''Juggling Balls'''Increase {{stat|ar}} <br/> '''Set on Fire''' Increases effect to 100%{{ItemLink|Fire|}}{{stat|dm}}
}}
}}
== Levels ==
 
The Jester levels up when eating at the [[Tavern]], increasing some of the stats.
== Relics ==
 
The Jester is required for the following {{ItemLink|relic|Relics}}:
* None right now
 
The Jester benefits from the following {{ItemLink|relic|Relics}}:
* {{ItemLink|Eagle Eye}}
* {{ItemLink|Frost Arrows}}
* {{ItemLink|Gas Cloud}} if you have a source of {{effect|Poison}}
* {{ItemLink|Knock Knock}}
* {{ItemLink|Mug of Joy}}
* {{ItemLink|Armor}}
* {{ItemLink|Bow}}
* {{ItemLink|Glasses}}


{{nav units}}
{{nav units}}

Revision as of 20:11, 13 October 2023

Template:Tamed monster introduction The Jester's attacks do Physical Damage and have the Fire Element. He throws balls of fire at random locations leaving behind a fire which applies Burn. Using it's passive unlocked by the Witch the Jester boosts Fire damage for units above and below who attack with that element.

The Jester is a unit which can be placed on Walls.

Unlocking

Be funny.

Stats

The Jester gains XP and will level up when eating at the Tavern.

Base stats

5
13
0
0%
0%

0%

Abilities

The second ability can be unlocked at the Witch for 100 ×  Coins.

Juggling Balls Magic Damage Fire
Targets random spot leaving behind a small fire, applies Burn
 1.5s
Set on Fire Support
+50% Fire for units above and below

Upgrades

The upgrade can be unlocked directly on the unit.

Upgrade Effect Costs
Juggling BallsIncreases ; Increases to 6s 2 ×  Ingot*
Juggling BallsIncreases ; Decreases to 1.25s 6 ×  Ingot*
Juggling BallsIncrease
Set on Fire Increases effect to 100% Fire
11 ×  Ingot*

*Each time an upgrade is bought the costs of all upgrades is increased by 1 ×  Ingot for that cycle.

Relics

The Jester is required for the following Relics:

  • None right now

The Jester benefits from the following Relics: