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Halfling: Difference between revisions

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imported>CadsBot
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| kingdom = Elven
| kingdom = Elven
| unlocking = Always unlocked
| unlocking = Always unlocked
| recruiting = [[Hermit]]: Free<br/>[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}<br/>[[Portal]]: {{ItemLink|Ore}} variable
| recruiting = [[Hermit]]: Free<br/>[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}<br/>[[Portal]]: {{ItemLink|Ore}} variable<br/>[[outpost]]: {{ItemLink|coins|quantity=75}}
| upgradeCosts = {{IconLinkSequence|Ingot|2|6|11}}
| upgradeCosts = {{IconLinkSequence|Ingot|2|6|11}}
| damageType = Physical
| damageType = Physical

Revision as of 14:20, 29 December 2023

Template:Infobox hero Template:Hero introduction The Halfling's attacks do Physical Damage, have no element and have no additional effects. The Halfling shoots their slingshot at a target. The Halfling's passive unlocked from the Witch gives all heroes +1

The Halfling can be placed on Towers.

Stats

The Halfling gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Health 12152025313845536170
Shield 0000000000
Critical Chance 10%10%10%10%10%10%10%10%10%10%
Armor 0%0%0%0%0%0%0%0%0%0%
Resistance 0%0%0%0%0%0%0%0%0%0%
Damage 81523334456698499115

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Active: Slingshot
Physical damage
Hits target with a slingshot
Targets nearest monster
Decrease to 1s
Hits spread to 2 more targets
Hits spread to 3 more targets up to 2 times
 1.25s
 70m
Passive: Singing
Self boost
All: +1
Increases effect to 2
UpgradeCosts
3 ×  Ingot
6 ×  Ingot
10 ×  Ingot

Evolution

Lightfoot

The Halfling evolves into the Lightfoot. To evolve a Unit they must be upgraded to .

Relics

The Halfling is required for the following Relics:

The Halfling benefits from the following Relics:

Tactics

At the Lightfoot is very good at dealing with provoked monsters, as they spawn very close together.

Template:Nav heroes