Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Cyclops: Difference between revisions
imported>CadsBot →Stats: stat base |
imported>Whitepawne4 m moved monster section to bottom. |
||
| Line 55: | Line 55: | ||
{{UpgradeInfoMonsters}} | {{UpgradeInfoMonsters}} | ||
== Relics == | == Relics == | ||
| Line 73: | Line 69: | ||
* {{Relic|Sword}} | * {{Relic|Sword}} | ||
* {{Relic|Glasses}} | * {{Relic|Glasses}} | ||
== Monster == | |||
Cyclops currently are only encountered as a monster via provokes. They are fairly generic in all stats and move somewhat slowly. | |||
{{nav units}} | {{nav units}} | ||
Revision as of 01:49, 13 November 2023
Template:Tamed monster introduction The Cyclops' attacks do
Physical Damage, have no element. The Cyclops jumps at the nearest target and Stuns all in a radius around the landing point. The Cyclops' passive unlocked from the
Witch gives extra File:Earth.png Earth to the units left and right of it. This passive is currently unusable as no units use the File:Earth.png Earth element at this time. The Cyclops is one of the few units with defensive stats and thus is able to benefit from the
Helmet Relic.
The Cyclops cannot be placed on
Towers.
Stats
The Cyclops gains XP and will level up when eating at the Tavern.
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 18 | 24 | 31 | 40 | 50 | 61 | 74 | 87 | 100 | 115 | ||
| 12 | 14 | 18 | 23 | 28 | 33 | 39 | 46 | 53 | 60 | ||
| 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | ||
| 20% | 20% | 20% | 20% | 20% | 20% | 20% | 20% | 20% | 20% | ||
| 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | ||
| 6 | 12 | 19 | 28 | 38 | 49 | 62 | 75 | 88 | 103 |
Abilities
The second, passive ability can be unlocked at the
Mystic for 1 ×
Shards.
| Upgrade | Costs |
|---|---|
| 3 × | |
| 6 × | |
| 10 × |
Relics
The Cyclops is required for the following
Relics:
The Cyclops benefits from the following
Relics:
Monster
Cyclops currently are only encountered as a monster via provokes. They are fairly generic in all stats and move somewhat slowly.


