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Cyclops: Difference between revisions

From Super Fantasy Kingdom Official Wiki
imported>Emilyba
Updated infobox, abilities, upgrades added Relics and stats.
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{{Tamed monster introduction}} The Cyclops' attacks do {{ItemLink|Physical Damage}}, have no element. The Cyclops jumps at the nearest target and {{Effect|Stuns}} all in a radius around the landing point. The Cyclops' passive unlocked from the {{ItemLink|Witch}} gives extra {{ItemLink|Earth}} to the units left and right of it. The Cyclops is one of the few units with defensive stats and this is able to benefit from the  {{ItemLink|Helmet}} Relic.
{{Tamed monster introduction}} The Cyclops' attacks do {{ItemLink|Physical Damage}}, have no element. The Cyclops jumps at the nearest target and {{Effect|Stuns}} all in a radius around the landing point. The Cyclops' passive unlocked from the {{ItemLink|Witch}} gives extra {{ItemLink|Earth}} to the units left and right of it. The Cyclops is one of the few units with defensive stats and thus is able to benefit from the  {{ItemLink|Helmet}} Relic.


The Cyclops cannot be placed on [[Walls]]
The Cyclops cannot be placed on [[Walls]]

Revision as of 16:21, 18 October 2023

Template:Tamed monster introduction The Cyclops' attacks do Physical Damage, have no element. The Cyclops jumps at the nearest target and Stuns all in a radius around the landing point. The Cyclops' passive unlocked from the Witch gives extra File:Earth.png Earth to the units left and right of it. The Cyclops is one of the few units with defensive stats and thus is able to benefit from the Helmet Relic.

The Cyclops cannot be placed on Walls

Stats

The Cyclops gains XP and will level up when eating at the Tavern.

Base stats

5
18
0
0%
20%

0%

Abilities

The second ability can be unlocked at the Witch for 100 ×  Coins.

Targets nearest and Stun all in a 30m radius
 3.4s
 60m
 30m
Motivate Support
+50% File:Earth.png Earth for units left and right

Upgrades

The upgrade can be unlocked directly on the unit.

Upgrade Effect Costs
Jump Decrease  to 2.7s 2 ×  Ingot*
Jump Decrease  to 2s 6 ×  Ingot*
Jump Increases stun radius  to 40m
Motivate Increase effect to 100%
11 ×  Ingot*

*Each time an upgrade is bought the costs of all upgrades is increased by 1 ×  Ingot for that cycle.

Relics

The Cyclops is required for the following Relics:

The Cyclops benefits from the following Relics: