Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Crossbowman: Difference between revisions
From Super Fantasy Kingdom Official Wiki
imported>Cadaei parameter fix |
imported>Pinha No edit summary |
||
| Line 4: | Line 4: | ||
| upgradeCosts = {{IconLinkSequence|Wood|8|16|32}} | | upgradeCosts = {{IconLinkSequence|Wood|8|16|32}} | ||
}} | }} | ||
== Unlocking == | |||
Unlocked at the [[Human Kingdom]] with a minimum Requirement of {{IconLink|Glory|quantity=4}} and a Cost of {{IconLink|Stone|quantity=1}}. | Unlocked at the [[Human Kingdom]] with a minimum Requirement of {{IconLink|Glory|quantity=4}} and a Cost of {{IconLink|Stone|quantity=1}}. | ||
{| class="wikitable" | <br> | ||
== Abilities & Upgrades == | |||
{| <div style="width:70%";>class="wikitable" | |||
! 1st Ability !! 2nd Ability !! Upgrade 1 !! Upgrade 2 !! Upgrade 3 | |||
|- | |- | ||
| | | Fires 1 bolt in a random direction | ||
| +10 armor for the unit above | | +10 armor for the unit above | ||
| Fires 2 bolts<br/>+20 armor for the unit above | | Fires 2 bolts<br/>+20 armor for the unit above | ||
| Fires 3 bolts<br/>+30 armor for the unit above | | Fires 3 bolts<br/>+30 armor for the unit above | ||
| Fires 6 bolts<br/>+50 armor for the unit above | | Fires 6 bolts<br/>+50 armor for the unit above | ||
|} | |} | ||
</div> | |||
{{nav units}} | {{nav units}} | ||
Revision as of 09:23, 26 June 2023
Unlocking
Unlocked at the Human Kingdom with a minimum Requirement of
× 4 and a Cost of
× 1.
Abilities & Upgrades
| 1st Ability | 2nd Ability | Upgrade 1 | Upgrade 2 | Upgrade 3 |
|---|---|---|---|---|
| Fires 1 bolt in a random direction | +10 armor for the unit above | Fires 2 bolts +20 armor for the unit above |
Fires 3 bolts +30 armor for the unit above |
Fires 6 bolts +50 armor for the unit above |


