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If you notice any errors, feel free to correct them.
Coins: Difference between revisions
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* The main functionality of coins was transferred to [[Shards]] in [[Demo build 83]] shards are collected similarly to treasure was previously | * The main functionality of coins was transferred to [[Shards]] in [[Demo build 83]] shards are collected similarly to treasure was previously | ||
* Coins were renamed from Treasure in [[Demo build 61]] | * Coins were renamed from Treasure in [[Demo build 61]] | ||
* Taxes were introduced in [[Demo build 46]]. Before that | * Taxes were introduced in [[Demo build 46]]. Before that [[File:Greed.png|16px]] treasure was dropped by defeated enemies. Increasing [[Curse]] could be used to fight more enemies and gather more treasure. | ||
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Revision as of 15:56, 27 October 2023
Coins are used to acquire additional slots on the battlefield via the
Tavern. They are acquired as taxes from buildings by the king and by defeating bosses.
Acquiring
- When the king visits a building he collects 2 ×
Coins as taxes - The Goblin King boss drops a total of 18 ×
Coins - The Mantis boss drops a total of 36 ×
Coins
History
- The main functionality of coins was transferred to Shards in Demo build 83 shards are collected similarly to treasure was previously
- Coins were renamed from Treasure in Demo build 61
- Taxes were introduced in Demo build 46. Before that
treasure was dropped by defeated enemies. Increasing Curse could be used to fight more enemies and gather more treasure.


