Please note that some information on this wiki is still based on the demo version.
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Coins: Difference between revisions

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* The main functionality of coins was transferred to [[Shards]] in [[Demo build 83]] shards are collected similarly to treasure was previously
* The main functionality of coins was transferred to [[Shards]] in [[Demo build 83]] shards are collected similarly to treasure was previously
* Coins were renamed from Treasure in [[Demo build 61]]
* Coins were renamed from Treasure in [[Demo build 61]]
* Taxes were introduced in [[Demo build 46]]. Before that treasures was dropped by defeated enemies. Increasing [[Curse]] could be used to fight more enemies and gather more treasure.
* Taxes were introduced in [[Demo build 46]]. Before that [[File:Greed.png|16px]] treasure was dropped by defeated enemies. Increasing [[Curse]] could be used to fight more enemies and gather more treasure.


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Revision as of 15:56, 27 October 2023

Coins are used to acquire additional slots on the battlefield via the Tavern. They are acquired as taxes from buildings by the king and by defeating bosses.

Acquiring

  • When the king visits a building he collects 2 ×  Coins as taxes
  • The Goblin King boss drops a total of 18 ×  Coins
  • The Mantis boss drops a total of 36 ×  Coins


History

  • The main functionality of coins was transferred to Shards in Demo build 83 shards are collected similarly to treasure was previously
  • Coins were renamed from Treasure in Demo build 61
  • Taxes were introduced in Demo build 46. Before that treasure was dropped by defeated enemies. Increasing Curse could be used to fight more enemies and gather more treasure.