Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Archer: Difference between revisions

From Super Fantasy Kingdom Official Wiki
imported>CadsBot
→Abilities: active, passive
imported>Emilyba
added refrence to crit chance for stats in demo build 94
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{{Hero introduction}}
{{Hero introduction}}
== Stats ==
The Archer gains [[XP]] and will level up when eating at the [[Tavern]]. It is only known that archer has 20% {{Stat|cr|critical chance}} <ref> [[Demo build 94]] </ref>
{{LevelStats
|exp=true
|baseIndicator=true
|gainIndicator=true
|dm=0
|hp=0
|rg=0
|cr=20%
|pd=0%
|md=0%
}}


==Abilities==
==Abilities==

Revision as of 18:38, 20 November 2023

This feature is not yet released in the currently available version and may be added later

Template:Infobox hero Template:Hero introduction

Stats

The Archer gains XP and will level up when eating at the Tavern. It is only known that archer has 20%  critical chance [1]

StatsBase Gain12345678910
Health 0000000000
Rage 0000000000
Critical Chance 20%20%20%20%20%20%20%20%20%20%
Armor 0%0%0%0%0%0%0%0%0%0%
Resistance 0%0%0%0%0%0%0%0%0%0%
Damage 0000000000

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Active:
Passive:

Upgrades

The upgrade can be unlocked directly on the unit.

Upgrade Effect Costs
2 ×  Ingot*
6 ×  Ingot*
11 ×  Ingot*

*Each time an upgrade is bought the costs of all upgrades is increased by 1 ×  Ingot for that cycle.

Levels

The Archer levels up when eating at the Tavern, increasing some of its stats.

Monster

As a monster the Archer can attack your kingdom. Archers have a chance to do critical damage to your heroes.

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