Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Archer: Difference between revisions

From Super Fantasy Kingdom Official Wiki
imported>CadsBot
moved unlocking to infobox
imported>Emilyba
removed combat classifications for consistency with other units not in demo
Line 5: Line 5:
| costs = Hermit: Free<br/>Hero: {{ItemLink|Ingot|quantity=2}}<br/>Portal: variable
| costs = Hermit: Free<br/>Hero: {{ItemLink|Ingot|quantity=2}}<br/>Portal: variable
| upgradeCosts = {{IconLinkSequence|Ingot|2|6|11}}
| upgradeCosts = {{IconLinkSequence|Ingot|2|6|11}}
| attackStyle = Ranged
| attackStyle =  
| role = Damage
| role =  
}}
}}
{{Tamed monster introduction}}
{{Tamed monster introduction}}

Revision as of 15:14, 18 October 2023

This feature is not yet released in the currently available version and may be added later

Template:Tamed monster introduction

Abilities

The second ability can be unlocked at the Witch for 100 ×  Coins.


Upgrades

The upgrade can be unlocked directly on the unit.

Upgrade Effect Costs
2 ×  Ingot*
6 ×  Ingot*
11 ×  Ingot*

*Each time an upgrade is bought the costs of all upgrades is increased by 1 ×  Ingot for that cycle.

Levels

The Archer levels up when eating at the Tavern, increasing some of its stats.