Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Archer: Difference between revisions
From Super Fantasy Kingdom Official Wiki
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{{NotInDemo}} | {{NotInDemo}} | ||
{{infobox unit | {{infobox unit | ||
| unlocking = Meet the tailor (not in the demo) | |||
| recruiting = [[Hermit]], [[Hero]] or [[Portal]] | | recruiting = [[Hermit]], [[Hero]] or [[Portal]] | ||
| costs = Hermit: Free<br/>Hero: {{ItemLink|Ingot|quantity=2}}<br/>Portal: variable | | costs = Hermit: Free<br/>Hero: {{ItemLink|Ingot|quantity=2}}<br/>Portal: variable | ||
| Line 8: | Line 9: | ||
}} | }} | ||
{{Tamed monster introduction}} | {{Tamed monster introduction}} | ||
==Abilities== | ==Abilities== | ||
Revision as of 16:25, 15 October 2023
This feature is not yet released in the currently available version and may be added later
Template:Tamed monster introduction
Abilities
The second ability can be unlocked at the Witch for 100 ×
Coins.
Upgrades
The upgrade can be unlocked directly on the unit.
| Upgrade | Effect | Costs |
|---|---|---|
| 2 × | ||
| 6 × | ||
| 11 × |
*Each time an upgrade is bought the costs of all upgrades is increased by 1 ×
Ingot for that cycle.
Levels
The Archer levels up when eating at the Tavern, increasing some of its stats.


