Please note that some information on this wiki is still based on the demo version.
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Animals: Difference between revisions

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imported>Cadaei
reworked to current game
imported>Cadaei
→History: extended history of preferences
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== History ==
== History ==
Until [[Demo build 59]] the units of each kingdom had a preferred animal as food which gave 5 [[XP]] instead of 2 XP when eaten at the [[Tavern]].
Before [[Demo build 59]] the units of each kingdom had a preferred animal as food which gave 5 [[XP]] instead of 2 XP when eaten at the [[Tavern]]. Members of the Dwarven kingdom preferred Bear, Demons Fox, Elven Penguin, Nature Deer, Peptiloid Boar, Mystic Snake, Barbarian Hyena, Undead Wolf and Human Rabbit.


[[Category:Meat]]
[[Category:Items]]
{{nav resources}}
{{nav resources}}

Revision as of 18:39, 21 October 2023

Animals roam around in your kingdom. A hunter can hunt and process them to Meat which is transported to the Tavern, where it can be eaten or processed to higher quality.

Whenever a thicket gets destroyed by the Demolisher (upgrade of the hunter) one additional animal spawns. When there are less than three animals in total, one new animal spawns in the morning.

There are nine different species of animals which have no differences regarding game mechanics.

History

Before Demo build 59 the units of each kingdom had a preferred animal as food which gave 5 XP instead of 2 XP when eaten at the Tavern. Members of the Dwarven kingdom preferred Bear, Demons Fox, Elven Penguin, Nature Deer, Peptiloid Boar, Mystic Snake, Barbarian Hyena, Undead Wolf and Human Rabbit.