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Animals: Difference between revisions
From Super Fantasy Kingdom Official Wiki
imported>Cadaei |
imported>Cadaei info about spawning |
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{{infobox resource | |||
| image = Deer.png | |||
}} | |||
Animals roam around in your kingdom. A [[hunter]] can hunt and process them to food which can be eaten by units in the [[Tavern]]. Each race has a preferred meat which will give more xp than other food. | |||
Whenever a thicket gets destroyed by the demolisher (upgrade of the hunter) one additional animal spawns. When there are less than three animals in total, one new animal spawns in the morning. | |||
{| class="sortable wikitable" | {| class="sortable wikitable" | ||
!Image !! Meat !! Race !! Units | !Image !! Meat !! Race !! Units | ||
|- | |- | ||
|[[File:Bear.png|center|link=Bear]] || [[ | |[[File:Bear.png|center|link=Bear]] || [[Bear]] || [[Dwarven]] || <br>[[Marksman]]<br><br>[[Miner]]<br><br>[[Runescribe]]<br><br> | ||
|- | |- | ||
|[[File:Fox.png|center|link=Fox]] || [[ | |[[File:Fox.png|center|link=Fox]] || [[Fox]] || [[Demon]] || <br>[[Jester]]<br><br>[[Devil]]<br><br> | ||
|- | |- | ||
|[[File:Penguin.png|center|link=Penguin]] || [[ | |[[File:Penguin.png|center|link=Penguin]] || [[Penguin]] || [[Elven]] || <br>[[Satyr]]<br><br>[[Halfling]]<br><br> | ||
|- | |- | ||
|[[File:Deer.png|center|link=Deer]] || [[ | |[[File:Deer.png|center|link=Deer]] || [[Deer]] || [[Nature]] || <br>[[Dryad]]<br><br>[[Pixie]]<br><br>[[Treant]]<br><br>[[Werewolf]]<br><br> | ||
|- | |- | ||
|[[File:Boar.png|center|link=Boar]] || [[ | |[[File:Boar.png|center|link=Boar]] || [[Boar]] || [[Reptiloid|Repitloid]] || <br>[[Dinosaur]]<br><br>[[Leech-Mother]]<br><br>[[Lizard]]<br><br> | ||
|- | |- | ||
|[[File:Snake.png|center|link=Snake]] || [[ | |[[File:Snake.png|center|link=Snake]] || [[Snake]] || [[Mystic]] || <br>[[Djinn]]<br><br>[[Gremlin]]<br><br> | ||
|- | |- | ||
|[[File:Hyena.png|center|link=Hyena]] || [[ | |[[File:Hyena.png|center|link=Hyena]] || [[Hyena]] || [[Barbarian]] || <br>[[Shaman]]<br><br>[[Cyclops]]<br><br> | ||
|- | |- | ||
|[[File:Wolf.png|center|link=Wolf]] || [[ | |[[File:Wolf.png|center|link=Wolf]] || [[Wolf]] || [[Undead]] || <br>[[Ghost]]<br><br>[[Lich]]<br><br>[[Skeleton]]<br><br>[[Deathpriest]]<br><br> | ||
|- | |- | ||
|[[File:Rabbit.png|center|link=Rabbit]] || [[ | |[[File:Rabbit.png|center|link=Rabbit]] || [[Rabbit]] || [[Human]] || <br>[[Crossbowman]]<br><br>[[Fighter]]<br><br>[[Monk]]<br><br> | ||
|} | |} | ||
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[[Category:Items]] | [[Category:Items]] | ||
[[Category:Resources]] | [[Category:Resources]] | ||
{{nav resources}} | {{nav resources}} | ||
Revision as of 14:43, 16 July 2023
Animals roam around in your kingdom. A hunter can hunt and process them to food which can be eaten by units in the Tavern. Each race has a preferred meat which will give more xp than other food.
Whenever a thicket gets destroyed by the demolisher (upgrade of the hunter) one additional animal spawns. When there are less than three animals in total, one new animal spawns in the morning.











