Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Shaman: Difference between revisions
wgg>Cadaei →Abilities: new template |
wgg>Emilyba transfer upgrades to ability template; added tower info |
||
| Line 11: | Line 11: | ||
| attackStyle = Magic | | attackStyle = Magic | ||
| role = Tank | | role = Tank | ||
| onTower = yes | |||
| preferredFood = {{ItemLink|hyena}} | | preferredFood = {{ItemLink|hyena}} | ||
}} | }} | ||
{{Tamed monster introduction}}The Shaman's attacks do {{ItemLink|Magic Damage}} and have no element. The Shaman shoots a beam which drains the life of its target and applies {{Effect|Shock}} to the target. The Shaman's passive unlocked from the {{ItemLink|Witch}} allows the shaman to summon the spirit of a doe to tank hits by applying {{effect|Taunt}} to monsters nearby. The Shaman's lifedrain attack will also heal the doe for any damage dealt. | {{Tamed monster introduction}}The Shaman's attacks do {{ItemLink|Magic Damage}} and have no element. The Shaman shoots a beam which drains the life of its target and applies {{Effect|Shock}} to the target. The Shaman's passive unlocked from the {{ItemLink|Witch}} allows the shaman to summon the spirit of a doe to tank hits by applying {{effect|Taunt}} to monsters nearby. The Shaman's lifedrain attack will also heal the doe for any damage dealt. | ||
The Shaman can be placed on [[ | The Shaman can be placed on [[file:Stone Tower.png|16px|link=[[walls]]]]Towers | ||
== Unlocking == | == Unlocking == | ||
| Line 39: | Line 40: | ||
{{abilities | {{abilities | ||
|name1=Lifedrain | |name1=Lifedrain | ||
|abilityType1=Magical damage | |abilityType1= Magical damage | ||
|cd1=2s|ra1=50-100m | |cd1=2s | ||
|ra1=50-100m | |||
|desc1=Continuously drains {{stat|hp}} of target to heal Summon | |desc1=Continuously drains {{stat|hp}} of target to heal Summon | ||
|upgrade1.1 = Hits 2 targets | |||
|upgrade1.2 = Hits 3 targets | |||
|upgrade1.3 = Hits 5 targets | |||
|name2=Doe for defense | |name2=Doe for defense | ||
|abilityType2=Summoner | |abilityType2=Summoner | ||
|cd2=1s | |cd2=1s | ||
|desc2=Conjures the spirit of a doe to take hits | |desc2=Conjures the spirit of a doe to take hits <br/> Doe {{effect|Taunt}}s Monsters | ||
|upgrade2.1 = 3x {{stat|hp}} | |||
}} | }} | ||
Revision as of 20:26, 30 October 2023
Template:Tamed monster introductionThe Shaman's attacks do
Magic Damage and have no element. The Shaman shoots a beam which drains the life of its target and applies Shock to the target. The Shaman's passive unlocked from the
Witch allows the shaman to summon the spirit of a doe to tank hits by applying Taunt to monsters nearby. The Shaman's lifedrain attack will also heal the doe for any damage dealt.
The Shaman can be placed on
Towers
Unlocking
Help the merchant on the map to fix their cart with 3 ×
Board.
Stats
The Shaman gains XP and will level up when eating at the Tavern.
| Base stats |
|---|
Abilities
The second ability can be unlocked at the Witch for 100 ×
Shards.
Doe Taunts Monsters
Upgrades
The upgrade can be unlocked directly on the unit.
| Upgrade | Effect | Costs |
|---|---|---|
| Lifedrain Hits 2 targets | 2 × | |
| Lifedrain Hits 3 targets | 6 × | |
| Lifedrain Hits 5 targets Doe for defense 3x |
11 × |
*Each time an upgrade is bought the costs of all upgrades is increased by 1 ×
Ingot for that cycle.
Relics
The Shaman is required for the following
Relics:
The Shaman benefits from the following
Relics:


