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Shaman: Difference between revisions
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The second ability can be unlocked at the [[Witch]] for {{ItemLink|Shards|quantity=100}}. | The second ability can be unlocked at the [[Witch]] for {{ItemLink|Shards|quantity=100}}. | ||
{{abilities | {{abilities | ||
|name1=Lifedrain | |name1=Lifedrain | ||
|name2=Doe for defense | |abilityType1=Magical damage | ||
|cd1=2s|ra1=50-100m | |||
|desc1=Continuously drains {{stat|hp}} of target to heal Summon | |||
|name2=Doe for defense | |||
|abilityType2=Summoner | |||
|cd2=1s | |||
|desc2=Conjures the spirit of a doe to take hits | |||
}} | }} | ||
Revision as of 13:11, 30 October 2023
Template:Tamed monster introductionThe Shaman's attacks do
Magic Damage and have no element. The Shaman shoots a beam which drains the life of its target and applies Shock to the target. The Shaman's passive unlocked from the
Witch allows the shaman to summon the spirit of a doe to tank hits by applying Taunt to monsters nearby. The Shaman's lifedrain attack will also heal the doe for any damage dealt.
The Shaman can be placed on Walls
Unlocking
Help the merchant on the map to fix their cart with 3 ×
Board.
Stats
The Shaman gains XP and will level up when eating at the Tavern.
| Base stats |
|---|
Abilities
The second ability can be unlocked at the Witch for 100 ×
Shards.
Upgrades
The upgrade can be unlocked directly on the unit.
| Upgrade | Effect | Costs |
|---|---|---|
| Lifedrain Hits 2 targets | 2 × | |
| Lifedrain Hits 3 targets | 6 × | |
| Lifedrain Hits 5 targets Doe for defense 3x |
11 × |
*Each time an upgrade is bought the costs of all upgrades is increased by 1 ×
Ingot for that cycle.
Relics
The Shaman is required for the following
Relics:
The Shaman benefits from the following
Relics:


