Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Satyr: Difference between revisions

From Super Fantasy Kingdom Official Wiki
wgg>CadsBot
→top: updated costs
wgg>Cadaei
→Abilities: unit above benefits from stun
Line 53: Line 53:
|grid2.mark = 8
|grid2.mark = 8
|upgrade2.3 = Increases effect to 100% {{stat|dm}}
|upgrade2.3 = Increases effect to 100% {{stat|dm}}
}}
{{EffectSynergyStore
|effect=Stun
|remarks=only for unit above
}}
}}



Revision as of 16:21, 3 December 2023

Template:Infobox hero Template:Hero introduction The Satyr's attacks do Physical Damage and have no element. He charges through monsters knocking them back then hitting them with his staff at the end in a sweeping blow. The satyr's passive unlocked from the Witch gives him extra damage against Stunned monsters.

The Satyr cannot be placed on Towers.

Unlocking

Pay 50 Shards to the village to get your first extra worker.

Stats

The Satyr gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Health 12141823283339465360
Shield 0000000000
Critical Chance 30%30%30%30%30%30%30%30%30%30%
Armor 0%0%0%0%0%0%0%0%0%0%
Resistance 0%0%0%0%0%0%0%0%0%0%
Damage 121825344455678094108

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Active: Charge
Physical damage
Charges pushing back targets and attacks in a small area.
Decrease  to 2.25s
Decrease  to 1.5s
Decrease  to 1s; Increases  area
 3s
 90m
Passive: Motivate
Support
Ally: +50% against targets with stun
Increases effect to 100%


Evolution

Pan

The Satyr evolves into the Pan. To evolve a Unit they must be upgraded to .

Relics

The Satyr is required for the following Relics:

The Satyr benefits from the following Relics:

Tactics

If you have Shield of mankind B upgrade for Knight place satyr behind knight so the knight will do extra damage to the units it has stuned.

Monster

As a monster the Satyr can attack your kingdom.

Template:Nav heroes