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Satyr: Difference between revisions

From Super Fantasy Kingdom Official Wiki
wgg>CadsBot
→Abilities: Coin renamed
wgg>Emilyba
Updated infobox, abilities, upgrades added Relics and stats.
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{{infobox unit
{{infobox unit
| info = Half man. Half goat. Full throttle.
| kingdom = Elven
| recruiting = [[Hermit]], [[Hero]] or [[Portal]]
| recruiting = [[Hermit]], [[Hero]] or [[Portal]]
| costs = Hermit: Free<br/>Hero: {{ItemLink|Ingot|quantity=2}}<br/>Portal: variable
| costs = Hermit: Free<br/>Hero: {{ItemLink|Ingot|quantity=2}}<br/>Portal: variable
| upgradeCosts = {{IconLinkSequence|Ingot|2|6|11}}
| upgradeCosts = {{IconLinkSequence|Ingot|2|6|11}}
| damageType = Physical
| element = None
| movement = Cavalry
| attackStyle = Melee
| attackStyle = Melee
| role = Damage
| role = Damage
| preferredFood = {{ItemLink|penguin}}
| preferredFood = {{ItemLink|penguin}}
}}
}}
{{Tamed monster introduction}}
{{Tamed monster introduction}} The Satyr's attacks do {{ItemLink|Physical Damage}} and have no element. He charges through monsters knocking them back then hitting them with his staff at the end in a sweeping blow. The satyr's passive unlocked from the {{ItemLink|Witch}} gives him extra damage against {{effect|Stunned}} monsters.
 
The Satyr, cannot be placed on [[Walls]]


== Unlocking ==
== Unlocking ==
Support the village.
Support the village.  
Pay 50 {{ItemLink|Coins}} to the village to get your first extra worker.
 
== Stats ==
The Satyr gains [[XP]] and will level up when eating at the [[Tavern]].
 
{|style="width:20%" class="wikitable"
!Base stats
|-
|<center>
12 {{Stat|dm}} <br/>
12 {{Stat|hp}}<br/>
0 {{Stat|sh}}<br/>
0% {{Stat|cr}}<br/>
0% {{Stat|pd}}<br/>
0% {{Stat|md}} </center>
|}


==Abilities==
==Abilities==
The second ability can be unlocked at the [[Witch]] for {{ItemLink|Coins|quantity=100}}.
The second ability can be unlocked at the [[Witch]] for {{ItemLink|Coins|quantity=100}}.
{{abilities
{{abilities
|name1=Charge|cd1=3 s|ra1=90 m|desc1=Charge enemies, knocking them back and dealing AOE damage afterwards
|name1=Charge {{ItemLink|Physical Damage|}}|cd1=3s|ra1=90m|desc1=Charge pushing back targets and attacks in a small area.
|name2=Motivate|desc2=+50% dmg against stunned targets to the unit above
|name2=Motivate{{ItemLink|Support|}}|desc2=+50% {{stat|dm}} against {{effect|stunned}} targets to the unit above
}}
}}


== Upgrades ==
== Upgrades ==
{{UpgradesTamedMonsters
{{UpgradesTamedMonsters
|upgrade1=Reduce {{stat|cd|to 2.25 s}}
|upgrade1='''Charge'''  Decrease {{stat|cd|to 2.25s}}
|upgrade2=Reduce {{stat|cd|to 1.5 s}}
|upgrade2='''Charge'''  Decrease {{stat|cd|to 1.5s}}
|upgrade3=Reduce {{stat|cd|to 1 s}}<br/>+100% dmg against stunned targets to the unit above
|upgrade3='''Charge'''  Decrease {{stat|cd|to 1s}}<br/>'''Motivate'''Increases effect to 100% {{stat|dm}}
}}
}}


== Levels ==
== Relics ==
The Satyr levels up when eating at the [[Tavern]], increasing some of the stats.
 
The Satyr is required for the following {{ItemLink|relic|Relics}}:
* {{ItemLink|Knock Knock}}
 
The Satyr benefits from the following {{ItemLink|relic|Relics}}:
* {{ItemLink|Eagle Eye}}
* {{ItemLink|Knock Knock}}
* {{ItemLink|Mug of Joy}}
* {{ItemLink|Armor}}
* {{ItemLink|Sword}}
* {{ItemLink|Glasses}}


{{nav units}}
{{nav units}}

Revision as of 02:28, 14 October 2023

Template:Tamed monster introduction The Satyr's attacks do Physical Damage and have no element. He charges through monsters knocking them back then hitting them with his staff at the end in a sweeping blow. The satyr's passive unlocked from the Witch gives him extra damage against Stunned monsters.

The Satyr, cannot be placed on Walls

Unlocking

Support the village. Pay 50 Coins to the village to get your first extra worker.

Stats

The Satyr gains XP and will level up when eating at the Tavern.

Base stats

12
12
0
0%
0%

0%

Abilities

The second ability can be unlocked at the Witch for 100 ×  Coins.

Charge pushing back targets and attacks in a small area.
 3s
 90m
Motivate Support
+50% against stunned targets to the unit above

Upgrades

The upgrade can be unlocked directly on the unit.

Upgrade Effect Costs
Charge Decrease  to 2.25s 2 ×  Ingot*
Charge Decrease  to 1.5s 6 ×  Ingot*
Charge Decrease  to 1s
MotivateIncreases effect to 100%
11 ×  Ingot*

*Each time an upgrade is bought the costs of all upgrades is increased by 1 ×  Ingot for that cycle.

Relics

The Satyr is required for the following Relics:

The Satyr benefits from the following Relics: