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Marksman: Difference between revisions
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{{infobox | {{infobox unit | ||
| title = Marksman | | title = Marksman | ||
| image = Marksman.png | | image = Marksman.png | ||
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}} | }} | ||
{{ | {{Unit introduction}} The Marksman's attacks do {{ItemLink|Physical Damage}} and have no element. He shoots at the monster with the most {{stat|hp}} in his range for high damage. Using it's passive unlocked by the {{ItemLink|Witch}} the Marksman boosts {{ItemLink|Electric}} damage for units above who attack with that element, such as his {{ItemLink|Dwarven}} companion the {{ItemLink|Runescribe}}. | ||
The Marksman can be placed on {{ItemLink|Tower}}s. | The Marksman can be placed on {{ItemLink|Tower}}s. | ||
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place behind [[runescribe]] to maximize the use of Marksman's passive. | place behind [[runescribe]] to maximize the use of Marksman's passive. | ||
{{nav | {{nav units}} | ||
Revision as of 20:38, 20 October 2025
The Marksman is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you. The Marksman's attacks do
Physical Damage and have no element. He shoots at the monster with the most
in his range for high damage. Using it's passive unlocked by the
Witch the Marksman boosts
Electric damage for units above who attack with that element, such as his
Dwarven companion the
Runescribe.
The Marksman can be placed on
Towers.
Stats
The Marksman gains XP and will level up when eating at the Tavern.
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 12 | 14 | 18 | 23 | 28 | 33 | 39 | 46 | 53 | 60 | ||
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | ||
| 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | ||
| 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | ||
| 5 | 9 | 15 | 21 | 28 | 36 | 44 | 53 | 63 | 73 |
Abilities
The second, passive ability can be unlocked at the
Mystic for 1 ×
Shards.
| Upgrade | Costs |
|---|---|
| 3 × | |
| 6 × | |
| 10 × |
Evolution
The Marksman evolves into the
Sharpshooter. To evolve a Unit they must be upgraded to
.
Relics
The Marksman is required for the following
Relics:
The Marksman benefits from the following
Relics:
Tactics
place behind runescribe to maximize the use of Marksman's passive.



